diff options
Diffstat (limited to 'tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/SceneGraph.java')
-rw-r--r-- | tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/SceneGraph.java | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/SceneGraph.java b/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/SceneGraph.java new file mode 100644 index 0000000..b8717a7 --- /dev/null +++ b/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/SceneGraph.java @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.modelviewer; + +import android.renderscript.RSSurfaceView; +import android.renderscript.RenderScript; + +import android.app.Activity; +import android.content.res.Configuration; +import android.os.Bundle; +import android.os.Handler; +import android.os.Looper; +import android.os.Message; +import android.provider.Settings.System; +import android.util.Config; +import android.util.Log; +import android.view.Menu; +import android.view.MenuItem; +import android.view.View; +import android.view.Window; +import android.widget.Button; +import android.widget.ListView; + +import java.lang.Runtime; + +public class SceneGraph extends Activity { + + private SceneGraphView mView; + + @Override + public void onCreate(Bundle icicle) { + super.onCreate(icicle); + + // Create our Preview view and set it as the content of our + // Activity + mView = new SceneGraphView(this); + setContentView(mView); + } + + @Override + protected void onResume() { + // Ideally a game should implement onResume() and onPause() + // to take appropriate action when the activity looses focus + super.onResume(); + mView.resume(); + } + + @Override + protected void onPause() { + // Ideally a game should implement onResume() and onPause() + // to take appropriate action when the activity looses focus + super.onPause(); + mView.pause(); + } + +} + |