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diff --git a/tools/layoutlib/bridge/src/android/graphics/Matrix.java b/tools/layoutlib/bridge/src/android/graphics/Matrix.java
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-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.graphics;
-
-import java.awt.geom.AffineTransform;
-import java.awt.geom.NoninvertibleTransformException;
-
-
-/**
- * A matrix implementation overridden by the LayoutLib bridge.
- */
-public class Matrix extends _Original_Matrix {
-
- float mValues[] = new float[9];
-
- /**
- * Create an identity matrix
- */
- public Matrix() {
- reset();
- }
-
- /**
- * Create a matrix that is a (deep) copy of src
- * @param src The matrix to copy into this matrix
- */
- public Matrix(Matrix src) {
- set(src);
- }
-
- /**
- * Creates a Matrix object from the float array. The array becomes the internal storage
- * of the object.
- * @param data
- */
- private Matrix(float[] data) {
- assert data.length != 9;
- mValues = data;
- }
-
- //---------- Custom Methods
-
- /**
- * Adds the given transformation to the current Matrix
- * <p/>This in effect does this = this*matrix
- * @param matrix
- */
- private void addTransform(float[] matrix) {
- float[] tmp = new float[9];
-
- // first row
- tmp[0] = matrix[0] * mValues[0] + matrix[1] * mValues[3] + matrix[2] * mValues[6];
- tmp[1] = matrix[0] * mValues[1] + matrix[1] * mValues[4] + matrix[2] * mValues[7];
- tmp[2] = matrix[0] * mValues[2] + matrix[1] * mValues[5] + matrix[2] * mValues[8];
-
- // 2nd row
- tmp[3] = matrix[3] * mValues[0] + matrix[4] * mValues[3] + matrix[5] * mValues[6];
- tmp[4] = matrix[3] * mValues[1] + matrix[4] * mValues[4] + matrix[5] * mValues[7];
- tmp[5] = matrix[3] * mValues[2] + matrix[4] * mValues[5] + matrix[5] * mValues[8];
-
- // 3rd row
- tmp[6] = matrix[6] * mValues[0] + matrix[7] * mValues[3] + matrix[8] * mValues[6];
- tmp[7] = matrix[6] * mValues[1] + matrix[7] * mValues[4] + matrix[8] * mValues[7];
- tmp[8] = matrix[6] * mValues[2] + matrix[7] * mValues[5] + matrix[8] * mValues[8];
-
- // copy the result over to mValues
- mValues = tmp;
- }
-
- public AffineTransform getTransform() {
- // the AffineTransform constructor takes the value in a different order
- // for a matrix [ 0 1 2 ]
- // [ 3 4 5 ]
- // the order is 0, 3, 1, 4, 2, 5...
- return new AffineTransform(mValues[0], mValues[3], mValues[1],
- mValues[4], mValues[2], mValues[5]);
- }
-
- public boolean hasPerspective() {
- return (mValues[6] != 0 || mValues[7] != 0 || mValues[8] != 1);
- }
-
- //----------
-
- /**
- * Returns true if the matrix is identity.
- * This maybe faster than testing if (getType() == 0)
- */
- @Override
- public boolean isIdentity() {
- for (int i = 0, k = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++, k++) {
- if (mValues[k] != ((i==j) ? 1 : 0)) {
- return false;
- }
- }
- }
-
- return true;
- }
-
- /**
- * Returns true if will map a rectangle to another rectangle. This can be
- * true if the matrix is identity, scale-only, or rotates a multiple of 90
- * degrees.
- */
- @Override
- public boolean rectStaysRect() {
- return (computeTypeMask() & kRectStaysRect_Mask) != 0;
- }
-
- /**
- * (deep) copy the src matrix into this matrix. If src is null, reset this
- * matrix to the identity matrix.
- */
- public void set(Matrix src) {
- if (src == null) {
- reset();
- } else {
- System.arraycopy(src.mValues, 0, mValues, 0, mValues.length);
- }
- }
-
- @Override
- public void set(_Original_Matrix src) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /** Returns true if obj is a Matrix and its values equal our values.
- */
- @Override
- public boolean equals(Object obj) {
- if (obj != null && obj instanceof Matrix) {
- Matrix matrix = (Matrix)obj;
- for (int i = 0 ; i < 9 ; i++) {
- if (mValues[i] != matrix.mValues[i]) {
- return false;
- }
- }
-
- return true;
- }
-
- return false;
- }
-
- /** Set the matrix to identity */
- @Override
- public void reset() {
- for (int i = 0, k = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++, k++) {
- mValues[k] = ((i==j) ? 1 : 0);
- }
- }
- }
-
- /** Set the matrix to translate by (dx, dy). */
- @Override
- public void setTranslate(float dx, float dy) {
- mValues[0] = 1;
- mValues[1] = 0;
- mValues[2] = dx;
- mValues[3] = 0;
- mValues[4] = 1;
- mValues[5] = dy;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
- }
-
- /**
- * Set the matrix to scale by sx and sy, with a pivot point at (px, py).
- * The pivot point is the coordinate that should remain unchanged by the
- * specified transformation.
- */
- @Override
- public void setScale(float sx, float sy, float px, float py) {
- // TODO: do it in one pass
-
- // translate so that the pivot is in 0,0
- mValues[0] = 1;
- mValues[1] = 0;
- mValues[2] = -px;
- mValues[3] = 0;
- mValues[4] = 1;
- mValues[5] = -py;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
-
- // scale
- addTransform(new float[] { sx, 0, 0, 0, sy, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
- }
-
- /** Set the matrix to scale by sx and sy. */
- @Override
- public void setScale(float sx, float sy) {
- mValues[0] = sx;
- mValues[1] = 0;
- mValues[2] = 0;
- mValues[3] = 0;
- mValues[4] = sy;
- mValues[5] = 0;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
- }
-
- /**
- * Set the matrix to rotate by the specified number of degrees, with a pivot
- * point at (px, py). The pivot point is the coordinate that should remain
- * unchanged by the specified transformation.
- */
- @Override
- public void setRotate(float degrees, float px, float py) {
- // TODO: do it in one pass
-
- // translate so that the pivot is in 0,0
- mValues[0] = 1;
- mValues[1] = 0;
- mValues[2] = -px;
- mValues[3] = 0;
- mValues[4] = 1;
- mValues[5] = -py;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
-
- // scale
- double rad = Math.toRadians(degrees);
- float cos = (float)Math.cos(rad);
- float sin = (float)Math.sin(rad);
- addTransform(new float[] { cos, -sin, 0, sin, cos, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
- }
-
- /**
- * Set the matrix to rotate about (0,0) by the specified number of degrees.
- */
- @Override
- public void setRotate(float degrees) {
- double rad = Math.toRadians(degrees);
- float cos = (float)Math.cos(rad);
- float sin = (float)Math.sin(rad);
-
- mValues[0] = cos;
- mValues[1] = -sin;
- mValues[2] = 0;
- mValues[3] = sin;
- mValues[4] = cos;
- mValues[5] = 0;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
- }
-
- /**
- * Set the matrix to rotate by the specified sine and cosine values, with a
- * pivot point at (px, py). The pivot point is the coordinate that should
- * remain unchanged by the specified transformation.
- */
- @Override
- public void setSinCos(float sinValue, float cosValue, float px, float py) {
- // TODO: do it in one pass
-
- // translate so that the pivot is in 0,0
- mValues[0] = 1;
- mValues[1] = 0;
- mValues[2] = -px;
- mValues[3] = 0;
- mValues[4] = 1;
- mValues[5] = -py;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
-
- // scale
- addTransform(new float[] { cosValue, -sinValue, 0, sinValue, cosValue, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
- }
-
- /** Set the matrix to rotate by the specified sine and cosine values. */
- @Override
- public void setSinCos(float sinValue, float cosValue) {
- mValues[0] = cosValue;
- mValues[1] = -sinValue;
- mValues[2] = 0;
- mValues[3] = sinValue;
- mValues[4] = cosValue;
- mValues[5] = 0;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
- }
-
- /**
- * Set the matrix to skew by sx and sy, with a pivot point at (px, py).
- * The pivot point is the coordinate that should remain unchanged by the
- * specified transformation.
- */
- @Override
- public void setSkew(float kx, float ky, float px, float py) {
- // TODO: do it in one pass
-
- // translate so that the pivot is in 0,0
- mValues[0] = 1;
- mValues[1] = 0;
- mValues[2] = -px;
- mValues[3] = 0;
- mValues[4] = 1;
- mValues[5] = -py;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
-
- // scale
- addTransform(new float[] { 1, kx, 0, ky, 1, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
- }
-
- /** Set the matrix to skew by sx and sy. */
- @Override
- public void setSkew(float kx, float ky) {
- mValues[0] = 1;
- mValues[1] = kx;
- mValues[2] = -0;
- mValues[3] = ky;
- mValues[4] = 1;
- mValues[5] = 0;
- mValues[6] = 0;
- mValues[7] = 0;
- mValues[8] = 1;
- }
-
- /**
- * Set the matrix to the concatenation of the two specified matrices,
- * returning true if the the result can be represented. Either of the two
- * matrices may also be the target matrix. this = a * b
- */
- public boolean setConcat(Matrix a, Matrix b) {
- if (a == this) {
- preConcat(b);
- } else if (b == this) {
- postConcat(b);
- } else {
- Matrix tmp = new Matrix(b);
- tmp.addTransform(a.mValues);
- set(tmp);
- }
-
- return true;
- }
-
- @Override
- public boolean setConcat(_Original_Matrix a, _Original_Matrix b) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /**
- * Preconcats the matrix with the specified translation.
- * M' = M * T(dx, dy)
- */
- @Override
- public boolean preTranslate(float dx, float dy) {
- // create a matrix that will be multiply by this
- Matrix m = new Matrix(new float[] { 1, 0, dx, 0, 1, dy, 0, 0, 1 });
- m.addTransform(this.mValues);
-
- System.arraycopy(m.mValues, 0, mValues, 0, 9);
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified scale.
- * M' = M * S(sx, sy, px, py)
- */
- @Override
- public boolean preScale(float sx, float sy, float px, float py) {
- Matrix m = new Matrix();
- m.setScale(sx, sy, px, py);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified scale.
- * M' = M * S(sx, sy)
- */
- @Override
- public boolean preScale(float sx, float sy) {
- Matrix m = new Matrix();
- m.setScale(sx, sy);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified rotation.
- * M' = M * R(degrees, px, py)
- */
- @Override
- public boolean preRotate(float degrees, float px, float py) {
- Matrix m = new Matrix();
- m.setRotate(degrees, px, py);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified rotation.
- * M' = M * R(degrees)
- */
- @Override
- public boolean preRotate(float degrees) {
- Matrix m = new Matrix();
- m.setRotate(degrees);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified skew.
- * M' = M * K(kx, ky, px, py)
- */
- @Override
- public boolean preSkew(float kx, float ky, float px, float py) {
- Matrix m = new Matrix();
- m.setSkew(kx, ky, px, py);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified skew.
- * M' = M * K(kx, ky)
- */
- @Override
- public boolean preSkew(float kx, float ky) {
- Matrix m = new Matrix();
- m.setSkew(kx, ky);
- m.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- /**
- * Preconcats the matrix with the specified matrix.
- * M' = M * other
- */
- public boolean preConcat(Matrix other) {
- Matrix m = new Matrix(other);
- other.addTransform(mValues);
- set(m);
-
- return true;
- }
-
- @Override
- public boolean preConcat(_Original_Matrix other) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /**
- * Postconcats the matrix with the specified translation.
- * M' = T(dx, dy) * M
- */
- @Override
- public boolean postTranslate(float dx, float dy) {
- addTransform(new float[] { 1, 0, dx, 0, 1, dy, 0, 0, 1 });
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified scale.
- * M' = S(sx, sy, px, py) * M
- */
- @Override
- public boolean postScale(float sx, float sy, float px, float py) {
- // TODO: do it in one pass
- // translate so that the pivot is in 0,0
- addTransform(new float[] { 1, 0, -px, 0, 1, py, 0, 0, 1 });
- // scale
- addTransform(new float[] { sx, 0, 0, 0, sy, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
-
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified scale.
- * M' = S(sx, sy) * M
- */
- @Override
- public boolean postScale(float sx, float sy) {
- addTransform(new float[] { sx, 0, 0, 0, sy, 0, 0, 0, 1 });
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified rotation.
- * M' = R(degrees, px, py) * M
- */
- @Override
- public boolean postRotate(float degrees, float px, float py) {
- // TODO: do it in one pass
- // translate so that the pivot is in 0,0
- addTransform(new float[] { 1, 0, -px, 0, 1, py, 0, 0, 1 });
- // scale
- double rad = Math.toRadians(degrees);
- float cos = (float)Math.cos(rad);
- float sin = (float)Math.sin(rad);
- addTransform(new float[] { cos, -sin, 0, sin, cos, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
-
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified rotation.
- * M' = R(degrees) * M
- */
- @Override
- public boolean postRotate(float degrees) {
- double rad = Math.toRadians(degrees);
- float cos = (float)Math.cos(rad);
- float sin = (float)Math.sin(rad);
- addTransform(new float[] { cos, -sin, 0, sin, cos, 0, 0, 0, 1 });
-
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified skew.
- * M' = K(kx, ky, px, py) * M
- */
- @Override
- public boolean postSkew(float kx, float ky, float px, float py) {
- // TODO: do it in one pass
- // translate so that the pivot is in 0,0
- addTransform(new float[] { 1, 0, -px, 0, 1, py, 0, 0, 1 });
- // scale
- addTransform(new float[] { 1, kx, 0, ky, 1, 0, 0, 0, 1 });
- // translate back the pivot
- addTransform(new float[] { 1, 0, px, 0, 1, py, 0, 0, 1 });
-
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified skew.
- * M' = K(kx, ky) * M
- */
- @Override
- public boolean postSkew(float kx, float ky) {
- addTransform(new float[] { 1, kx, 0, ky, 1, 0, 0, 0, 1 });
-
- return true;
- }
-
- /**
- * Postconcats the matrix with the specified matrix.
- * M' = other * M
- */
- public boolean postConcat(Matrix other) {
- addTransform(other.mValues);
-
- return true;
- }
-
- @Override
- public boolean postConcat(_Original_Matrix other) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /** Controlls how the src rect should align into the dst rect for
- setRectToRect().
- */
- public enum ScaleToFit {
- /**
- * Scale in X and Y independently, so that src matches dst exactly.
- * This may change the aspect ratio of the src.
- */
- FILL (0),
- /**
- * Compute a scale that will maintain the original src aspect ratio,
- * but will also ensure that src fits entirely inside dst. At least one
- * axis (X or Y) will fit exactly. START aligns the result to the
- * left and top edges of dst.
- */
- START (1),
- /**
- * Compute a scale that will maintain the original src aspect ratio,
- * but will also ensure that src fits entirely inside dst. At least one
- * axis (X or Y) will fit exactly. The result is centered inside dst.
- */
- CENTER (2),
- /**
- * Compute a scale that will maintain the original src aspect ratio,
- * but will also ensure that src fits entirely inside dst. At least one
- * axis (X or Y) will fit exactly. END aligns the result to the
- * right and bottom edges of dst.
- */
- END (3);
-
- // the native values must match those in SkMatrix.h
- ScaleToFit(int nativeInt) {
- this.nativeInt = nativeInt;
- }
- final int nativeInt;
- }
-
- /**
- * Set the matrix to the scale and translate values that map the source
- * rectangle to the destination rectangle, returning true if the result
- * can be represented.
- *
- * @param src the source rectangle to map from.
- * @param dst the destination rectangle to map to.
- * @param stf the ScaleToFit option
- * @return true if the matrix can be represented by the rectangle mapping.
- */
- public boolean setRectToRect(RectF src, RectF dst, ScaleToFit stf) {
- if (dst == null || src == null) {
- throw new NullPointerException();
- }
-
- if (src.isEmpty()) {
- reset();
- return false;
- }
-
- if (dst.isEmpty()) {
- mValues[0] = mValues[1] = mValues[2] = mValues[3] = mValues[4] = mValues[5]
- = mValues[6] = mValues[7] = 0;
- mValues[8] = 1;
- } else {
- float tx, sx = dst.width() / src.width();
- float ty, sy = dst.height() / src.height();
- boolean xLarger = false;
-
- if (stf != ScaleToFit.FILL) {
- if (sx > sy) {
- xLarger = true;
- sx = sy;
- } else {
- sy = sx;
- }
- }
-
- tx = dst.left - src.left * sx;
- ty = dst.top - src.top * sy;
- if (stf == ScaleToFit.CENTER || stf == ScaleToFit.END) {
- float diff;
-
- if (xLarger) {
- diff = dst.width() - src.width() * sy;
- } else {
- diff = dst.height() - src.height() * sy;
- }
-
- if (stf == ScaleToFit.CENTER) {
- diff = diff / 2;
- }
-
- if (xLarger) {
- tx += diff;
- } else {
- ty += diff;
- }
- }
-
- mValues[0] = sx;
- mValues[4] = sy;
- mValues[2] = tx;
- mValues[5] = ty;
- mValues[1] = mValues[3] = mValues[6] = mValues[7] = 0;
-
- }
- // shared cleanup
- mValues[8] = 1;
- return true;
- }
-
- @Override
- public boolean setRectToRect(RectF src, RectF dst, _Original_Matrix.ScaleToFit stf) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /**
- * Set the matrix such that the specified src points would map to the
- * specified dst points. The "points" are represented as an array of floats,
- * order [x0, y0, x1, y1, ...], where each "point" is 2 float values.
- *
- * @param src The array of src [x,y] pairs (points)
- * @param srcIndex Index of the first pair of src values
- * @param dst The array of dst [x,y] pairs (points)
- * @param dstIndex Index of the first pair of dst values
- * @param pointCount The number of pairs/points to be used. Must be [0..4]
- * @return true if the matrix was set to the specified transformation
- */
- @Override
- public boolean setPolyToPoly(float[] src, int srcIndex,
- float[] dst, int dstIndex,
- int pointCount) {
- if (pointCount > 4) {
- throw new IllegalArgumentException();
- }
- checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
- throw new UnsupportedOperationException("STUB NEEDED");
- }
-
- /**
- * If this matrix can be inverted, return true and if inverse is not null,
- * set inverse to be the inverse of this matrix. If this matrix cannot be
- * inverted, ignore inverse and return false.
- */
- public boolean invert(Matrix inverse) {
- if (inverse == null) {
- return false;
- }
-
- try {
- AffineTransform affineTransform = getTransform();
- AffineTransform inverseTransform = affineTransform.createInverse();
- inverse.mValues[0] = (float)inverseTransform.getScaleX();
- inverse.mValues[1] = (float)inverseTransform.getShearX();
- inverse.mValues[2] = (float)inverseTransform.getTranslateX();
- inverse.mValues[3] = (float)inverseTransform.getScaleX();
- inverse.mValues[4] = (float)inverseTransform.getShearY();
- inverse.mValues[5] = (float)inverseTransform.getTranslateY();
-
- return true;
- } catch (NoninvertibleTransformException e) {
- return false;
- }
- }
-
- @Override
- public boolean invert(_Original_Matrix inverse) {
- throw new UnsupportedOperationException("CALL TO PARENT FORBIDDEN");
- }
-
- /**
- * Apply this matrix to the array of 2D points specified by src, and write
- * the transformed points into the array of points specified by dst. The
- * two arrays represent their "points" as pairs of floats [x, y].
- *
- * @param dst The array of dst points (x,y pairs)
- * @param dstIndex The index of the first [x,y] pair of dst floats
- * @param src The array of src points (x,y pairs)
- * @param srcIndex The index of the first [x,y] pair of src floats
- * @param pointCount The number of points (x,y pairs) to transform
- */
- @Override
- public void mapPoints(float[] dst, int dstIndex, float[] src, int srcIndex,
- int pointCount) {
- checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
-
- for (int i = 0 ; i < pointCount ; i++) {
- // just in case we are doing in place, we better put this in temp vars
- float x = mValues[0] * src[i + srcIndex] +
- mValues[1] * src[i + srcIndex + 1] +
- mValues[2];
- float y = mValues[3] * src[i + srcIndex] +
- mValues[4] * src[i + srcIndex + 1] +
- mValues[5];
-
- dst[i + dstIndex] = x;
- dst[i + dstIndex + 1] = y;
- }
- }
-
- /**
- * Apply this matrix to the array of 2D vectors specified by src, and write
- * the transformed vectors into the array of vectors specified by dst. The
- * two arrays represent their "vectors" as pairs of floats [x, y].
- *
- * @param dst The array of dst vectors (x,y pairs)
- * @param dstIndex The index of the first [x,y] pair of dst floats
- * @param src The array of src vectors (x,y pairs)
- * @param srcIndex The index of the first [x,y] pair of src floats
- * @param vectorCount The number of vectors (x,y pairs) to transform
- */
- @Override
- public void mapVectors(float[] dst, int dstIndex, float[] src, int srcIndex,
- int vectorCount) {
- checkPointArrays(src, srcIndex, dst, dstIndex, vectorCount);
- throw new UnsupportedOperationException("STUB NEEDED");
- }
-
- /**
- * Apply this matrix to the array of 2D points specified by src, and write
- * the transformed points into the array of points specified by dst. The
- * two arrays represent their "points" as pairs of floats [x, y].
- *
- * @param dst The array of dst points (x,y pairs)
- * @param src The array of src points (x,y pairs)
- */
- @Override
- public void mapPoints(float[] dst, float[] src) {
- if (dst.length != src.length) {
- throw new ArrayIndexOutOfBoundsException();
- }
- mapPoints(dst, 0, src, 0, dst.length >> 1);
- }
-
- /**
- * Apply this matrix to the array of 2D vectors specified by src, and write
- * the transformed vectors into the array of vectors specified by dst. The
- * two arrays represent their "vectors" as pairs of floats [x, y].
- *
- * @param dst The array of dst vectors (x,y pairs)
- * @param src The array of src vectors (x,y pairs)
- */
- @Override
- public void mapVectors(float[] dst, float[] src) {
- if (dst.length != src.length) {
- throw new ArrayIndexOutOfBoundsException();
- }
- mapVectors(dst, 0, src, 0, dst.length >> 1);
- }
-
- /**
- * Apply this matrix to the array of 2D points, and write the transformed
- * points back into the array
- *
- * @param pts The array [x0, y0, x1, y1, ...] of points to transform.
- */
- @Override
- public void mapPoints(float[] pts) {
- mapPoints(pts, 0, pts, 0, pts.length >> 1);
- }
-
- /**
- * Apply this matrix to the array of 2D vectors, and write the transformed
- * vectors back into the array.
- * @param vecs The array [x0, y0, x1, y1, ...] of vectors to transform.
- */
- @Override
- public void mapVectors(float[] vecs) {
- mapVectors(vecs, 0, vecs, 0, vecs.length >> 1);
- }
-
- /**
- * Apply this matrix to the src rectangle, and write the transformed
- * rectangle into dst. This is accomplished by transforming the 4 corners of
- * src, and then setting dst to the bounds of those points.
- *
- * @param dst Where the transformed rectangle is written.
- * @param src The original rectangle to be transformed.
- * @return the result of calling rectStaysRect()
- */
- @Override
- public boolean mapRect(RectF dst, RectF src) {
- if (dst == null || src == null) {
- throw new NullPointerException();
- }
-
- // array with 4 corners
- float[] corners = new float[] {
- src.left, src.top,
- src.right, src.top,
- src.right, src.bottom,
- src.left, src.bottom,
- };
-
- // apply the transform to them.
- mapPoints(corners);
-
- // now put the result in the rect. We take the min/max of Xs and min/max of Ys
- dst.left = Math.min(Math.min(corners[0], corners[2]), Math.min(corners[4], corners[6]));
- dst.right = Math.max(Math.max(corners[0], corners[2]), Math.max(corners[4], corners[6]));
-
- dst.top = Math.min(Math.min(corners[1], corners[3]), Math.min(corners[5], corners[7]));
- dst.bottom = Math.max(Math.max(corners[1], corners[3]), Math.max(corners[5], corners[7]));
-
- return rectStaysRect();
- }
-
- /**
- * Apply this matrix to the rectangle, and write the transformed rectangle
- * back into it. This is accomplished by transforming the 4 corners of rect,
- * and then setting it to the bounds of those points
- *
- * @param rect The rectangle to transform.
- * @return the result of calling rectStaysRect()
- */
- @Override
- public boolean mapRect(RectF rect) {
- return mapRect(rect, rect);
- }
-
- /**
- * Return the mean radius of a circle after it has been mapped by
- * this matrix. NOTE: in perspective this value assumes the circle
- * has its center at the origin.
- */
- @Override
- public float mapRadius(float radius) {
- throw new UnsupportedOperationException("STUB NEEDED");
- }
-
- /** Copy 9 values from the matrix into the array.
- */
- @Override
- public void getValues(float[] values) {
- if (values.length < 9) {
- throw new ArrayIndexOutOfBoundsException();
- }
- System.arraycopy(mValues, 0, values, 0, mValues.length);
- }
-
- /** Copy 9 values from the array into the matrix.
- Depending on the implementation of Matrix, these may be
- transformed into 16.16 integers in the Matrix, such that
- a subsequent call to getValues() will not yield exactly
- the same values.
- */
- @Override
- public void setValues(float[] values) {
- if (values.length < 9) {
- throw new ArrayIndexOutOfBoundsException();
- }
- System.arraycopy(values, 0, mValues, 0, mValues.length);
- }
-
- @SuppressWarnings("unused")
- private final static int kIdentity_Mask = 0;
- private final static int kTranslate_Mask = 0x01; //!< set if the matrix has translation
- private final static int kScale_Mask = 0x02; //!< set if the matrix has X or Y scale
- private final static int kAffine_Mask = 0x04; //!< set if the matrix skews or rotates
- private final static int kPerspective_Mask = 0x08; //!< set if the matrix is in perspective
- private final static int kRectStaysRect_Mask = 0x10;
- @SuppressWarnings("unused")
- private final static int kUnknown_Mask = 0x80;
-
- @SuppressWarnings("unused")
- private final static int kAllMasks = kTranslate_Mask |
- kScale_Mask |
- kAffine_Mask |
- kPerspective_Mask |
- kRectStaysRect_Mask;
-
- // these guys align with the masks, so we can compute a mask from a variable 0/1
- @SuppressWarnings("unused")
- private final static int kTranslate_Shift = 0;
- @SuppressWarnings("unused")
- private final static int kScale_Shift = 1;
- @SuppressWarnings("unused")
- private final static int kAffine_Shift = 2;
- @SuppressWarnings("unused")
- private final static int kPerspective_Shift = 3;
- private final static int kRectStaysRect_Shift = 4;
-
- private int computeTypeMask() {
- int mask = 0;
-
- if (mValues[6] != 0. || mValues[7] != 0. || mValues[8] != 1.) {
- mask |= kPerspective_Mask;
- }
-
- if (mValues[2] != 0. || mValues[5] != 0.) {
- mask |= kTranslate_Mask;
- }
-
- float m00 = mValues[0];
- float m01 = mValues[1];
- float m10 = mValues[3];
- float m11 = mValues[4];
-
- if (m01 != 0. || m10 != 0.) {
- mask |= kAffine_Mask;
- }
-
- if (m00 != 1. || m11 != 1.) {
- mask |= kScale_Mask;
- }
-
- if ((mask & kPerspective_Mask) == 0) {
- // map non-zero to 1
- int im00 = m00 != 0 ? 1 : 0;
- int im01 = m01 != 0 ? 1 : 0;
- int im10 = m10 != 0 ? 1 : 0;
- int im11 = m11 != 0 ? 1 : 0;
-
- // record if the (p)rimary and (s)econdary diagonals are all 0 or
- // all non-zero (answer is 0 or 1)
- int dp0 = (im00 | im11) ^ 1; // true if both are 0
- int dp1 = im00 & im11; // true if both are 1
- int ds0 = (im01 | im10) ^ 1; // true if both are 0
- int ds1 = im01 & im10; // true if both are 1
-
- // return 1 if primary is 1 and secondary is 0 or
- // primary is 0 and secondary is 1
- mask |= ((dp0 & ds1) | (dp1 & ds0)) << kRectStaysRect_Shift;
- }
-
- return mask;
- }
-}