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path: root/core/java/android/view/GLES20Layer.java
Commit message (Expand)AuthorAgeFilesLines
* Don't destroy the same texture twiceRomain Guy2012-09-251-0/+5
* Enable changing properties of layer paintChet Haase2012-09-071-0/+10
* Remove unused View.flushLayer() APIRomain Guy2012-07-111-7/+0
* Update layers' opaque property when neededRomain Guy2012-07-111-5/+0
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-12-061-0/+7
* Revert "Discard framebuffer rendering queues when discarding layers"Dave Burke2011-11-141-7/+0
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-11-101-0/+7
* Don't create hw layers when there's no hw context.Romain Guy2011-07-281-1/+4
* Code cleanupRomain Guy2011-06-241-1/+7
* Add TextureView.getBitmap()Romain Guy2011-06-141-1/+6
* New widget: TextureViewRomain Guy2011-04-281-70/+11
* Allocate layers from the layers pool.Romain Guy2011-02-021-3/+4
* Cleanup implementation of hardware layers.Romain Guy2011-01-131-34/+22
* Cleanup GL objects on the correct thread.Romain Guy2011-01-121-1/+1
* Better backend for hardware layers.Romain Guy2011-01-111-0/+143