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path: root/core/java/android/view/ThreadedRenderer.java
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* Make querying the graphics stats service more defensiveJohn Reck2015-06-301-9/+8
* Reduce wasted buffer allocationsJohn Reck2015-05-191-1/+0
* Adjust light source for window positionAlan Viverette2015-05-141-11/+21
* Cleanup propertiesChris Craik2015-05-051-0/+9
* Merge "Move AssetAtlas off of SkBitmap*" into mnc-devJohn Reck2015-05-041-28/+0
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| * Move AssetAtlas off of SkBitmap*John Reck2015-05-011-28/+0
* | Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty""Chris Craik2015-05-011-2/+2
* | Merge "Fix build." into mnc-devChris Craik2015-05-011-2/+2
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| * | Fix build.Chris Craik2015-05-011-2/+2
* | | Merge "Merge getDisplayList and updateDisplayListIfDirty" into mnc-devChris Craik2015-05-011-2/+2
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| * Merge getDisplayList and updateDisplayListIfDirtyChris Craik2015-04-301-2/+2
* | A bunch more cleanupsJohn Reck2015-04-301-2/+2
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* Revert "A bunch more cleanups"John Reck2015-04-171-2/+2
* Revert "Move AssetAtlas off of SkBitmap*"John Reck2015-04-171-0/+28
* Move AssetAtlas off of SkBitmap*John Reck2015-04-151-28/+0
* A bunch more cleanupsJohn Reck2015-04-141-2/+2
* Add GraphicsStatsServiceJohn Reck2015-03-271-5/+37
* Merge "Remove HardwareCanvas"Chris Craik2015-03-181-1/+1
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| * Remove HardwareCanvasChris Craik2015-03-101-1/+1
* | Cleanups & simplificationsJohn Reck2015-03-111-9/+4
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* Cleanup Bitmap JNI attempt #2John Reck2015-03-051-2/+2
* Revert "Cleanup Bitmap JNI"Chad Jones2015-03-051-2/+2
* Cleanup Bitmap JNIJohn Reck2015-03-051-2/+2
* Initial attempt at jank-tracking stat collectionJohn Reck2015-02-201-41/+36
* Teach AssetAtlas about more drawablesJohn Reck2014-12-091-3/+6
* Resume RT-animations after a pauseSurfaceJohn Reck2014-12-031-3/+3
* Merge "If the surface is lost, release it" into lmp-mr1-devJohn Reck2014-11-211-0/+1
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| * If the surface is lost, release itJohn Reck2014-11-201-0/+1
* | Improve logging around performance critical eventsChris Craik2014-11-191-1/+1
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* Have an actual fallback if the surface is lostJohn Reck2014-11-071-0/+8
* Fix inset check in ThreadedRendererAlan Viverette2014-10-301-1/+2
* Cleanup debug optionsJohn Reck2014-10-271-0/+3
* Cleanup DeferredLayerUpdaterJohn Reck2014-10-031-1/+0
* Revert "Make starting window hw-accelerated"John Reck2014-09-181-12/+3
* Make starting window hw-acceleratedChet Haase2014-09-111-3/+12
* Have destroy call freePrefetchedLayersJohn Reck2014-09-031-2/+2
* Support Z reorder/shadows in root render nodeChris Craik2014-08-281-0/+4
* Merge "Animator stuff" into lmp-devJohn Reck2014-08-281-0/+20
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| * Animator stuffJohn Reck2014-08-271-0/+20
* | Make shadow alpha properties public, add lighting values for TVAlan Viverette2014-08-261-6/+4
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* Implement full View.buildLayerJohn Reck2014-08-201-0/+6
* Preserve surface insets when view layout is updatedAlan Viverette2014-08-071-2/+2
* Connect shadow style attributes to rendererChris Craik2014-07-241-6/+11
* Merge "Fix root RenderNode damage calculation" into lmp-devJohn Reck2014-07-161-14/+26
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| * Fix root RenderNode damage calculationJohn Reck2014-07-161-14/+26
* | Ensure surfaces with insets aren't rendered as opaqueAlan Viverette2014-07-151-2/+10
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* Specify light and shadow properties in themeAlan Viverette2014-07-121-3/+22
* Add API for specifying popup window shadows and shadow insetsAlan Viverette2014-07-091-4/+27
* Revert "Fix destroyHardwareResources"John Reck2014-07-081-2/+0
* Fix destroyHardwareResourcesJohn Reck2014-07-071-0/+2