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path: root/core/jni/android_view_HardwareLayer.cpp
Commit message (Expand)AuthorAgeFilesLines
* Glop layer mesh renderingChris Craik2015-02-191-1/+1
* Stop pretending USE_OPENGL_RENDERER is a thingJohn Reck2014-12-181-7/+0
* resolved conflicts for merge of 3fc5e3ca to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-211-2/+2
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| * Frameworks/base: Consistency in core/jniAndreas Gampe2014-11-211-2/+2
* | Fix wrong-thread issueJohn Reck2014-11-071-7/+0
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* Add android.Paint that inherits SkPaintBehdad Esfahbod2014-07-221-2/+2
* More cleanupsJohn Reck2014-06-271-8/+0
* Move LayerType to RenderNodeJohn Reck2014-06-121-9/+0
* Even FASTER damage calculations!John Reck2014-06-041-9/+0
* Remove GLRendererJohn Reck2014-06-021-17/+0
* Re-jigger layersJohn Reck2014-05-301-17/+1
* Fix issue with bitmap uploadingJohn Reck2014-04-141-2/+2
* Merge hasFunctors & pushStaging into prepareTreeJohn Reck2014-04-091-1/+2
* Move RenderNode to own fileJohn Reck2014-03-191-1/+1
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-1/+1
* Reapply "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-201-4/+2
* Revert "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-121-2/+4
* Refactor setting an SkPaint onto a hwui Layer.Derek Sollenberger2014-02-121-4/+2
* Refactor HardwareLayerJohn Reck2014-02-101-0/+183