Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add PerfHUD ES profiling capabilities | Romain Guy | 2013-05-23 | 1 | -0/+14 |
* | Apply dev. settings at runtime | Romain Guy | 2012-11-30 | 1 | -0/+10 |
* | Cleanup: remove unused property | Romain Guy | 2012-11-29 | 1 | -13/+0 |
* | Fix builds without USE_OPENGL_RENDERER | Romain Guy | 2012-04-02 | 1 | -1/+2 |
* | Detect surface resizes | Romain Guy | 2012-03-30 | 1 | -13/+25 |
* | Refactor GLES20Canvas/HardwareRenderer JNI layers | Romain Guy | 2012-03-28 | 1 | -11/+96 |
* | hack up frame latency measurement | Jamie Gennis | 2012-01-24 | 1 | -0/+10 |
* | Initialize egl_cache with an app writeable file | Romain Guy | 2011-11-10 | 1 | -0/+54 |
* | Make libhwui entirely optional. | Romain Guy | 2010-08-08 | 1 | -44/+0 |
* | Add preliminary support for text rendering. | Romain Guy | 2010-07-20 | 1 | -4/+2 |
* | Move OpenGL support out of ViewRoot into a new HardwareRenderer class. | Romain Guy | 2010-06-09 | 1 | -0/+46 |