summaryrefslogtreecommitdiffstats
path: root/core/jni/android_view_ThreadedRenderer.cpp
Commit message (Expand)AuthorAgeFilesLines
* libhwui: make setSurface asynchronousThomas Buhot2015-12-161-3/+3
* Adjust light source for window positionAlan Viverette2015-05-141-6/+10
* Cleanup propertiesChris Craik2015-05-051-0/+10
* A bunch more cleanupsJohn Reck2015-04-301-3/+5
* Revert "A bunch more cleanups"John Reck2015-04-171-5/+3
* A bunch more cleanupsJohn Reck2015-04-141-3/+5
* Add GraphicsStatsServiceJohn Reck2015-03-271-0/+20
* Cleanups & simplificationsJohn Reck2015-03-111-9/+11
* Initial attempt at jank-tracking stat collectionJohn Reck2015-02-201-9/+13
* Stop pretending USE_OPENGL_RENDERER is a thingJohn Reck2014-12-181-6/+0
* resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aospJohn Reck2014-12-041-3/+3
|\
| * Resume RT-animations after a pauseSurfaceJohn Reck2014-12-031-3/+3
* | Frameworks/base: Consistency in core/jniAndreas Gampe2014-11-211-2/+2
|/
* Cleanup DeferredLayerUpdaterJohn Reck2014-10-031-8/+0
* Fix race conditionJohn Reck2014-09-051-3/+5
* Fix some wrong-thread issues around animator managementJohn Reck2014-09-031-6/+14
* Have destroy call freePrefetchedLayersJohn Reck2014-09-031-3/+3
* Animator stuffJohn Reck2014-08-271-13/+74
* Implement full View.buildLayerJohn Reck2014-08-201-0/+8
* fix buildJohn Reck2014-07-241-1/+1
* Connect shadow style attributes to rendererChris Craik2014-07-241-3/+5
* Fix root RenderNode damage calculationJohn Reck2014-07-161-7/+0
* Fix onTrimMemory for HardwareRendererJohn Reck2014-06-301-4/+17
* More cleanupsJohn Reck2014-06-271-34/+8
* No-fail invokeFunctorJohn Reck2014-06-231-28/+7
* Throw ISE on too-big-views-with-layersJohn Reck2014-06-181-13/+43
* Even FASTER damage calculations!John Reck2014-06-041-5/+10
* Remove GLRendererJohn Reck2014-06-021-0/+18
* Re-jigger layersJohn Reck2014-05-301-3/+11
* Enable debug stuffsJohn Reck2014-05-291-4/+13
* Implement FlushCaches TODOJohn Reck2014-05-231-0/+7
* Bag of scheduling tweaksJohn Reck2014-05-231-0/+7
* Define light position (using new lighting spec) in JavaChris Craik2014-05-211-4/+6
* Animator start value...John Reck2014-05-151-3/+3
* Wire up texture atlasJohn Reck2014-05-131-4/+36
* Implement TODO(romainguy)John Reck2014-05-071-0/+7
* Implement loadSystemPropertiesJohn Reck2014-05-051-0/+7
* Make RenderNodeAnimator and WebView play niceJohn Reck2014-05-051-3/+3
* TIME LORD!John Reck2014-05-051-3/+10
* Add CanvasProperty for drawCircleJohn Reck2014-05-021-17/+25
* RenderThread animator supportJohn Reck2014-04-291-8/+72
* Fence on destructionJohn Reck2014-04-141-3/+3
* Make attachFunctor blockingJohn Reck2014-04-101-16/+0
* Merge "Switch DisplayListData to a staging model"John Reck2014-04-091-9/+0
|\
| * Switch DisplayListData to a staging modelJohn Reck2014-04-091-9/+0
* | Fix ThreadedRenderer.setEnabled()John Reck2014-04-091-2/+13
|/
* Fence on draws that are reportedJohn Reck2014-04-071-0/+7
* Add invokeFunctorJohn Reck2014-03-281-0/+8
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-2/+2
* DisplayList lifecycle changesJohn Reck2014-03-101-3/+3