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path: root/graphics/java/android/renderscript/Allocation.java
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* Load bitmaps in the correct format.Romain Guy2010-08-201-0/+11
* Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams2010-03-011-1/+45
* Support defered generation of mipmaps. With this change we support mipmap ge...Jason Sams2010-02-231-1/+6
* Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams2010-01-271-2/+0
* Implement type generation for user uniforms in vertex shader.Jason Sams2010-01-121-0/+4
* Support npot on es 2.0 HW.Jason Sams2010-01-061-1/+1
* Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-231-4/+15
* Add Java exceptions to catch RS calls with no context or no surface.Jason Sams2009-12-071-0/+33
* Implement more type checks on Allocations.Jason Sams2009-09-211-37/+40
* Implement Object readback.Jason Sams2009-09-151-0/+4
* Remove "predefined" elements from Java layer. Static elements continue to ex...Jason Sams2009-09-041-18/+7
* Improve structure support using symbol lookup of named structures in scripts ...Jason Sams2009-09-031-1/+4
* Load bitmap resources entirely from native code.Romain Guy2009-08-311-10/+27
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams2009-08-271-20/+40
* Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-181-19/+1
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-7/+28
* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+9
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-3/+16
* Implement the jni bindings for Adapter2D. Fix a refcount bug in the native a...Jason Sams2009-08-031-4/+44
* Split RenderScript Type and Allocation into seperate classes.Jason Sams2009-07-311-0/+175