| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Implement type generation for user uniforms in vertex shader. | Jason Sams | 2010-01-12 | 1 | -2/+3 |
| * | Move texture bindings to base program object. Change ProgramFragment creatio... | Jason Sams | 2009-12-17 | 1 | -0/+21 |
| * | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -6/+8 |
| * | Continue development of es2.0 user shader support for renderscript. This cha... | Jason Sams | 2009-12-15 | 1 | -0/+120 |
