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path: root/graphics/java/android/renderscript/RenderScript.java
Commit message (Expand)AuthorAgeFilesLines
* Revert "Deprecate"Stephen Hines2012-05-071-13/+13
* Start passing element/dim information along with FieldPacker.Stephen Hines2012-05-011-0/+7
* DeprecateAlex Sakhartchouk2012-04-191-13/+13
* Add missing support for Element.FONT().Stephen Hines2012-04-111-0/+1
* Validate context when using RS objects.Jason Sams2012-04-031-1/+1
* Convert from SurfaceTexture to SurfaceJason Sams2012-03-281-3/+3
* Implement USAGE_IO_INPUTJason Sams2012-03-231-1/+6
* Make compute work without an app context.Jason Sams2012-02-241-10/+17
* Do RS caching the same way HardwareRenderer does.Jason Sams2012-02-241-0/+21
* Merge "Piping texture names through shader builder. Fixing uint size_t mismat...Alex Sakhartchouk2012-02-161-6/+6
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| * Piping texture names through shader builder.Alex Sakhartchouk2012-02-151-6/+6
* | Beging IO stream out from allocation to surface texture.Jason Sams2012-02-151-0/+16
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* am e05bc81c: Merge "We should not throw for non-fatal errors."Stephen Hines2012-02-031-2/+3
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| * We should not throw for non-fatal errors.Stephen Hines2012-02-031-2/+3
* | am cc2daede: Merge "Properly recover from failed compilation."Stephen Hines2012-02-021-1/+1
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| * Properly recover from failed compilation.Stephen Hines2012-02-021-1/+1
* | Start implementing SurfaceTexture streaming into RS allocations.Jason Sams2012-01-131-0/+6
* | am 2b072677: am 201469f5: am bb7f590a: Merge "docs: Add developer guide cross...Joe Fernandez2011-12-221-3/+6
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| * docs: Add developer guide cross-references, Project ACRE, round 4Joe Fernandez2011-12-221-3/+6
* | Private API to support MFF transition.Jason Sams2011-11-231-3/+3
* | Path renderingJason Sams2011-11-101-0/+5
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* adding getters to Sampler ProgramRaster, ProgramStore, Element.Alex Sakhartchouk2011-10-181-3/+4
* Simplify the way we get the version info.Jason Sams2011-10-061-7/+1
* Remove unused fields in ProgramRasterJason Sams2011-09-231-6/+3
* Start using bcinfo components within librs.Stephen Hines2011-08-031-7/+22
* First cut at RSTextureView.Jason Sams2011-06-201-0/+6
* Merge "Add support for more vector types to RS."Stephen Hines2011-06-201-0/+35
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| * Add support for more vector types to RS.Stephen Hines2011-06-011-0/+35
* | Allocation copy functions.Alex Sakhartchouk2011-06-141-0/+20
* | Use android.os.Process.THREAD_PRIORITY_* symbolsGlenn Kasten2011-06-011-3/+3
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* Core to client fifo on sockets.Jason Sams2011-05-171-4/+7
* Cleanup mesh creation.Alex Sakhartchouk2011-05-121-18/+3
* Code Cleanup and better Sampler creation methodAlex Sakhartchouk2011-05-041-18/+5
* Fix error checks on compute context creation.Jason Sams2011-05-031-0/+3
* Add dalvik code for forEach.Jason Sams2011-04-271-0/+10
* Remove the deprecated things from Config.java. These haven't been working sin...Joe Onorato2011-04-071-2/+1
* Cleanup character limits.Jason Sams2011-04-061-2/+4
* Seperate ProgramRaster.Jason Sams2011-04-061-46/+12
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-13/+4
* Fix for bug 3434228Alex Sakhartchouk2011-03-161-3/+3
* DO NOT MERGE: Fix typos in RenderScript docs.Stephen Hines2011-03-031-1/+1
* Fix race condition between GC thread andJason Sams2011-01-181-1/+102
* Cleanup bitmap uploadsJason Sams2011-01-121-0/+4
* Cleanup subdata apisJason Sams2011-01-071-1/+22
* Additional loading methods for fonts and a3d files.Alex Sakhartchouk2011-01-071-0/+17
* unhide renderscriptJason Sams2011-01-041-2/+0
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-86/+23
* API cleanup for renderscript. This will be a multiproject commit.Alex Sakhartchouk2010-12-211-8/+0
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-3/+3
* API reaview cleanupAlex Sakhartchouk2010-12-171-2/+2