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path: root/graphics/java/android/renderscript
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* docs: fix renderscript links that currently require redirectScott Main2013-02-057-7/+7
* Convert one more bind() -> setVar().Stephen Hines2012-10-161-1/+1
* Fix bugs in scriptGroup.Jason Sams2012-10-154-4/+4
* Fix cycle detection for SGs.Tim Murray2012-10-121-29/+13
* Add DAG validation for ScriptGroups.Tim Murray2012-10-101-9/+73
* Fix range on blur intrinsic.Jason Sams2012-10-021-3/+3
* fix blend intrinsics, add testsTim Murray2012-09-261-5/+6
* Add Blend intrinsic.Jason Sams2012-09-211-0/+464
* Clean up and publish the YUV to RGB intrinsic.Jason Sams2012-09-181-33/+58
* Add Kernel, Method, and field IDsJason Sams2012-09-188-272/+497
* Unhide intrinsics and document API.Jason Sams2012-09-136-66/+202
* LUT intrinsic and CrossProcess test.Jason Sams2012-09-083-0/+242
* Fix doc typo.Jason Sams2012-09-071-1/+1
* Document ColorMatrix intrinsic and add helpersJason Sams2012-09-063-6/+118
* Add ColorMatrix Intrinsic.Jason Sams2012-09-041-0/+68
* Move the kernel launch to specific intrinsic class.Jason Sams2012-08-212-5/+11
* Intrinsics testJason Sams2012-08-144-0/+170
* Implement ScriptGroup and add test.Jason Sams2012-08-101-0/+391
* Fix RS matrix docs regarding row/column and x/y.Stephen Hines2012-07-103-30/+30
* GFX api cleanup 2 of 2Jason Sams2012-05-086-0/+119
* GFX api cleanup 1.5 of 2Jason Sams2012-05-083-2/+51
* GFX api cleanup 1 of 2Jason Sams2012-05-085-4/+109
* Revert "Deprecate"Stephen Hines2012-05-0749-682/+426
* Start passing element/dim information along with FieldPacker.Stephen Hines2012-05-012-1/+20
* Unhide FONT.Stephen Hines2012-05-011-4/+2
* DeprecateAlex Sakhartchouk2012-04-1949-425/+683
* Merge "Add missing support for Element.FONT()."Stephen Hines2012-04-122-1/+10
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| * Add missing support for Element.FONT().Stephen Hines2012-04-112-1/+10
* | Unhiding J API's for Renderscript.Alex Sakhartchouk2012-04-118-101/+87
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* Validate context when using RS objects.Jason Sams2012-04-0316-87/+94
* Rename ioReceive and ioSendJason Sams2012-03-291-2/+10
* Convert from SurfaceTexture to SurfaceJason Sams2012-03-282-6/+28
* Add getSizeBytes and cleanup docs.Jason Sams2012-03-231-2/+13
* Cleanup Allocation docs and getter funcs.Jason Sams2012-03-231-0/+39
* Implement USAGE_IO_INPUTJason Sams2012-03-232-19/+15
* am b962b98b: am 67a15457: am e5e11fd6: Merge "docs: fixing bug 5942573" into ...Robert Ly2012-03-021-3/+3
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| * docs: fixing bug 5942573Robert Ly2012-02-221-3/+3
* | Make compute work without an app context.Jason Sams2012-02-242-11/+18
* | Do RS caching the same way HardwareRenderer does.Jason Sams2012-02-242-5/+22
* | start new headersJason Sams2012-02-221-0/+2
* | Merge "Piping texture names through shader builder. Fixing uint size_t mismat...Alex Sakhartchouk2012-02-166-11/+52
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| * | Piping texture names through shader builder.Alex Sakhartchouk2012-02-156-11/+52
* | | Vectors of non-primitive types are not allowed.Stephen Hines2012-02-151-7/+30
* | | Merge "Update Element.isCompatible() to work with NONE."Stephen Hines2012-02-151-3/+3
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| * | | Update Element.isCompatible() to work with NONE.Stephen Hines2012-02-141-3/+3
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* | | Beging IO stream out from allocation to surface texture.Jason Sams2012-02-152-16/+95
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* | Merge "Fix typos/spacing with new APIs."Stephen Hines2012-02-141-6/+6
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| * | Fix typos/spacing with new APIs.Stephen Hines2012-02-131-6/+6
| * | Start implementing SurfaceTexture streaming into RS allocations.Jason Sams2012-02-102-1/+69
* | | am e05bc81c: Merge "We should not throw for non-fatal errors."Stephen Hines2012-02-031-2/+3
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