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graphics
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renderscript
Commit message (
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Author
Age
Files
Lines
*
Fixing renderscript uniform binding bugs.
Alex Sakhartchouk
2010-08-27
2
-7
/
+46
*
Add matrix component types.
Jason Sams
2010-08-25
3
-17
/
+73
*
More work on the renderscript sample
Alex Sakhartchouk
2010-08-24
4
-63
/
+101
*
am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gi...
Romain Guy
2010-08-24
1
-0
/
+11
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*
Load bitmaps in the correct format.
Romain Guy
2010-08-20
1
-0
/
+11
*
|
Renderscript samples.
Alex Sakhartchouk
2010-08-23
4
-8
/
+163
*
|
Merge "Renderscript samples. Merged two model related projects. Cleanup."
Alex Sakhartchouk
2010-08-19
1
-1
/
+108
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\
\
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*
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Renderscript samples. Merged two model related projects. Cleanup.
Alex Sakhartchouk
2010-08-18
1
-1
/
+108
*
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Remove OOB object destruction.
Jason Sams
2010-08-17
2
-5
/
+1
*
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Make java entry points for native fifo synchronized.
Jason Sams
2010-08-17
2
-220
/
+451
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/
/
*
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Renderscript scenegraph prototype.
Alex Sakhartchouk
2010-08-13
3
-0
/
+17
*
|
Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocation...
Jason Sams
2010-08-12
1
-1
/
+5
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\
\
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*
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Fix field packer bug for U32 data.
Jason Sams
2010-08-12
1
-1
/
+5
*
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Preparing renderscript java code for use with phanton references.
Alex Sakhartchouk
2010-08-12
14
-51
/
+50
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/
/
*
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Adding quaternion functions to math library.
Alex Sakhartchouk
2010-08-10
1
-0
/
+70
*
|
Adding more matrix math functions.
Alex Sakhartchouk
2010-08-05
3
-0
/
+23
*
|
Support constant and varying colors in ProgramFragment.
Jason Sams
2010-08-05
1
-1
/
+8
*
|
Added ability to set font color.
Alex Sakhartchouk
2010-08-04
3
-0
/
+3
*
|
Adding matrix class methods.
Alex Sakhartchouk
2010-08-04
2
-0
/
+155
*
|
Populate java objects with native data from a3d file.
Alex Sakhartchouk
2010-07-15
6
-20
/
+97
*
|
Making Program*.Builder classes' setters return 'this'
Jim Shuma
2010-07-15
5
-13
/
+26
*
|
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-12
5
-23
/
+88
*
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Remove points from fixed function.
Jason Sams
2010-07-09
2
-9
/
+0
*
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Add boolean support for setVar.
Jason Sams
2010-07-07
1
-0
/
+4
*
|
Cleanup pass on the mesh api change.
Alex Sakhartchouk
2010-07-02
2
-358
/
+0
*
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Start of mesh API cleanup.
Alex Sakhartchouk
2010-07-01
3
-5
/
+452
*
|
Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-24
3
-0
/
+76
*
|
Add matrix ops to RSH headers.
Jason Sams
2010-06-24
1
-1
/
+1
*
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Fix build error.
Jason Sams
2010-06-21
1
-1
/
+1
*
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Move ImageProcessing and ModelViewer to reflected files.
Jason Sams
2010-06-21
3
-14
/
+28
*
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Add skip to field packer.
Jason Sams
2010-06-17
1
-0
/
+4
*
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Remove InvokeData and add ContextFinish to generate a sync point.
Jason Sams
2010-06-15
2
-7
/
+11
*
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Begin using reflected files.
Jason Sams
2010-06-08
3
-19
/
+15
*
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Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-06-04
2
-0
/
+219
*
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Remove RS_KIND from vertex arrays types.
Jason Sams
2010-06-01
3
-176
/
+102
*
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Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-19
2
-18
/
+0
*
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Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
Jason Sams
2010-05-17
2
-4
/
+2
*
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Delete old createFromClass methods.
Jason Sams
2010-05-14
2
-64
/
+2
*
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Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-13
3
-17
/
+17
*
|
Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-05-11
4
-121
/
+124
*
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Update Script java classes and llvm samples.
Jason Sams
2010-03-26
2
-0
/
+88
*
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Checkin new types for RS.
Jason Sams
2010-03-26
19
-20
/
+697
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/
*
Fix the build.
Romain Guy
2010-03-10
1
-0
/
+4
*
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-03-01
2
-1
/
+46
*
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
2
-2
/
+7
*
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
3
-97
/
+152
*
Hide field packer.
Jason Sams
2010-02-02
1
-0
/
+4
*
Implement holders for Matrix and Vector data.
Jason Sams
2010-02-02
8
-29
/
+385
*
Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
2
-8
/
+11
*
Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
2
-2
/
+7
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