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* Fix field packer bug for U32 data.Jason Sams2010-08-121-1/+5
* Adding quaternion functions to math library.Alex Sakhartchouk2010-08-101-0/+70
* Adding more matrix math functions.Alex Sakhartchouk2010-08-053-0/+23
* Support constant and varying colors in ProgramFragment.Jason Sams2010-08-051-1/+8
* Added ability to set font color.Alex Sakhartchouk2010-08-043-0/+3
* Adding matrix class methods.Alex Sakhartchouk2010-08-042-0/+155
* Populate java objects with native data from a3d file.Alex Sakhartchouk2010-07-156-20/+97
* Making Program*.Builder classes' setters return 'this'Jim Shuma2010-07-155-13/+26
* Work on synchronizing a3d created files and java layer.Alex Sakhartchouk2010-07-125-23/+88
* Remove points from fixed function.Jason Sams2010-07-092-9/+0
* Add boolean support for setVar.Jason Sams2010-07-071-0/+4
* Cleanup pass on the mesh api change.Alex Sakhartchouk2010-07-022-358/+0
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-013-5/+452
* Adding freetype font rendering to renderscript.Alex Sakhartchouk2010-06-243-0/+76
* Add matrix ops to RSH headers.Jason Sams2010-06-241-1/+1
* Fix build error.Jason Sams2010-06-211-1/+1
* Move ImageProcessing and ModelViewer to reflected files.Jason Sams2010-06-213-14/+28
* Add skip to field packer.Jason Sams2010-06-171-0/+4
* Remove InvokeData and add ContextFinish to generate a sync point.Jason Sams2010-06-152-7/+11
* Begin using reflected files.Jason Sams2010-06-083-19/+15
* Creating the jni and java layer to integrate a3dAlex Sakhartchouk2010-06-042-0/+219
* Remove RS_KIND from vertex arrays types.Jason Sams2010-06-013-176/+102
* Begin naming cleanup for renderscript runtime.Jason Sams2010-05-192-18/+0
* Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.Jason Sams2010-05-172-4/+2
* Delete old createFromClass methods.Jason Sams2010-05-142-64/+2
* Rename ProgramFragmentStore to ProgramStore.Jason Sams2010-05-133-17/+17
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-114-121/+124
* Update Script java classes and llvm samples.Jason Sams2010-03-262-0/+88
* Checkin new types for RS.Jason Sams2010-03-2619-20/+697
* Fix the build.Romain Guy2010-03-101-0/+4
* Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams2010-03-012-1/+46
* Support defered generation of mipmaps. With this change we support mipmap ge...Jason Sams2010-02-232-2/+7
* Preview seperating RenderScript into RenderScript and RenderScriptGLJason Sams2010-02-093-97/+152
* Hide field packer.Jason Sams2010-02-021-0/+4
* Implement holders for Matrix and Vector data.Jason Sams2010-02-028-29/+385
* Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams2010-01-272-8/+11
* Implement type generation for user uniforms in vertex shader.Jason Sams2010-01-122-2/+7
* Support npot on es 2.0 HW.Jason Sams2010-01-061-1/+1
* More complete support for named attribs. Adds user typed attribs as availabl...Jason Sams2010-01-061-1/+2
* Add RS support for generic attribs as input to vertex programs.Jason Sams2010-01-042-2/+3
* Disable excessive RS logging.Jason Sams2009-12-232-7/+0
* Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-237-341/+294
* Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams2009-12-173-110/+70
* Add argument checking to sampler builder to disallow illegal modes.Jason Sams2009-12-161-5/+27
* Continue es2 shader devJason Sams2009-12-154-13/+44
* Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams2009-12-153-50/+156
* Remove check for surface valid that is no longer valid.Jason Sams2009-12-141-3/+3
* am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclairJason Sams2009-12-0711-0/+71
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| * Add Java exceptions to catch RS calls with no context or no surface.Jason Sams2009-12-0711-0/+71
* | Beging GL2 user shaders. Switch master to using GL2 by default.Jason Sams2009-11-303-3/+23
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