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* Start implementing SurfaceTexture streaming into RS allocations.Jason Sams2012-02-101-0/+8
* Implement RS VSync on new vsync infrastructure.Jason Sams2012-02-071-1/+1
* Fix potential bug with reordered size/offset arguments.Stephen Hines2012-01-201-2/+2
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-3/+3
* Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGESteve Block2011-10-261-5/+5
* adding getters to Sampler ProgramRaster, ProgramStore, Element.Alex Sakhartchouk2011-10-181-3/+9
* Remove unused fields in ProgramRasterJason Sams2011-09-231-6/+4
* Start using bcinfo components within librs.Stephen Hines2011-08-031-6/+6
* Fixing bitmap invalidation bug.Alex Sakhartchouk2011-07-201-0/+1
* Remove the simulator target from all makefiles.Jeff Brown2011-07-111-9/+0
* First cut at RSTextureView.Jason Sams2011-06-201-1/+22
* Allocation copy functions.Alex Sakhartchouk2011-06-141-1/+26
* Preparing libRS for for compilation on host.Alex Sakhartchouk2011-05-171-3/+3
* Core to client fifo on sockets.Jason Sams2011-05-171-9/+8
* Cleanup mesh creation.Alex Sakhartchouk2011-05-121-27/+17
* Add code for generating fifo command packing.Jason Sams2011-05-061-2/+1
* Code Cleanup and better Sampler creation methodAlex Sakhartchouk2011-05-041-27/+10
* Pipe rsa function though the RS api table.Jason Sams2011-04-281-4/+4
* Add dalvik code for forEach.Jason Sams2011-04-271-0/+20
* Cleanup rs.spec file and code generator.Jason Sams2011-04-261-5/+18
* Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk2011-04-251-10/+26
* Use jniThrowException for exception throwing from native code.Elliott Hughes2011-04-071-11/+5
* Seperate ProgramRaster.Jason Sams2011-04-061-72/+13
* merge libsurfaceflinger_client into libguiMathias Agopian2011-03-251-1/+1
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-35/+19
* Fix for bug 3434228Alex Sakhartchouk2011-03-161-3/+4
* Cleanup logs.Jason Sams2011-01-181-2/+2
* Implement more of copy2DRange*Jason Sams2011-01-121-0/+46
* Cleanup bitmap uploadsJason Sams2011-01-121-1/+13
* Additional loading methods for fonts and a3d files.Alex Sakhartchouk2011-01-071-19/+100
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-192/+33
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-3/+5
* API reaview cleanupAlex Sakhartchouk2010-12-171-2/+2
* 1. Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-141-4/+7
* More API updates.Jason Sams2010-12-131-5/+5
* Remove CreateFromBitmapRef and addJason Sams2010-12-101-84/+21
* Allocation API update.Jason Sams2010-12-081-36/+33
* API review cleanup.Jason Sams2010-12-061-12/+6
* Support for cubemaps.Alex Sakhartchouk2010-11-181-0/+22
* Add caching support of BCC binaries.Shih-wei Liao2010-11-181-3/+4
* Fix ref counting for globals when set from java code.Jason Sams2010-11-161-0/+8
* Handle user message ID 0Jason Sams2010-11-081-13/+45
* Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk2010-11-081-0/+9
* More RS exceptions cleanup.Jason Sams2010-11-041-13/+0
* Adding nvidia extension for limited npot support.Alex Sakhartchouk2010-10-271-13/+16
* Begin adding async allocation creation.Jason Sams2010-10-261-3/+3
* Fix object cast.Jason Sams2010-10-141-1/+1
* Async type creation.Jason Sams2010-10-141-20/+14
* Begin hooking up SurfaceConfig.Jason Sams2010-10-131-5/+21
* Update allocation from bitmap.Alex Sakhartchouk2010-10-111-0/+18