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* Use jniThrowException for exception throwing from native code.Elliott Hughes2011-04-071-11/+5
* Seperate ProgramRaster.Jason Sams2011-04-061-72/+13
* merge libsurfaceflinger_client into libguiMathias Agopian2011-03-251-1/+1
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-35/+19
* Fix for bug 3434228Alex Sakhartchouk2011-03-161-3/+4
* Cleanup logs.Jason Sams2011-01-181-2/+2
* Implement more of copy2DRange*Jason Sams2011-01-121-0/+46
* Cleanup bitmap uploadsJason Sams2011-01-121-1/+13
* Additional loading methods for fonts and a3d files.Alex Sakhartchouk2011-01-071-19/+100
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-192/+33
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-3/+5
* API reaview cleanupAlex Sakhartchouk2010-12-171-2/+2
* 1. Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-141-4/+7
* More API updates.Jason Sams2010-12-131-5/+5
* Remove CreateFromBitmapRef and addJason Sams2010-12-101-84/+21
* Allocation API update.Jason Sams2010-12-081-36/+33
* API review cleanup.Jason Sams2010-12-061-12/+6
* Support for cubemaps.Alex Sakhartchouk2010-11-181-0/+22
* Add caching support of BCC binaries.Shih-wei Liao2010-11-181-3/+4
* Fix ref counting for globals when set from java code.Jason Sams2010-11-161-0/+8
* Handle user message ID 0Jason Sams2010-11-081-13/+45
* Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk2010-11-081-0/+9
* More RS exceptions cleanup.Jason Sams2010-11-041-13/+0
* Adding nvidia extension for limited npot support.Alex Sakhartchouk2010-10-271-13/+16
* Begin adding async allocation creation.Jason Sams2010-10-261-3/+3
* Fix object cast.Jason Sams2010-10-141-1/+1
* Async type creation.Jason Sams2010-10-141-20/+14
* Begin hooking up SurfaceConfig.Jason Sams2010-10-131-5/+21
* Update allocation from bitmap.Alex Sakhartchouk2010-10-111-0/+18
* Fix support for 64-bit integers.Stephen Hines2010-10-111-0/+8
* Cleanup error message for null binding address.Jason Sams2010-10-101-24/+0
* Implement allocation resizing.Jason Sams2010-10-051-0/+16
* Adding anisotropic filtering and related samples.Alex Sakhartchouk2010-09-301-0/+8
* Adding support for all allowed textures.Alex Sakhartchouk2010-09-231-41/+19
* Add support for Float64 (double) to RenderScript.Stephen Hines2010-09-201-1/+9
* Fix partial NP2 support and restrict mipmaps and clampJason Sams2010-09-141-2/+2
* Add arrays to elements.Jason Sams2010-09-071-3/+5
* Remove ACC and other legacy bits from RS.Jason Sams2010-09-011-2/+1
* Remove functions for reflecting dalvik classes to rs types.Jason Sams2010-09-011-164/+0
* SubElementData data upload functions.Jason Sams2010-08-311-0/+12
* Add matrix component types.Jason Sams2010-08-251-1/+2
* Make sure we have a native Surface in nContextSetSurface.Jim Miller2010-08-191-3/+2
* Remove OOB object destruction.Jason Sams2010-08-171-9/+0
* Make java entry points for native fifo synchronized.Jason Sams2010-08-171-397/+233
* Added ability to set font color.Alex Sakhartchouk2010-08-041-0/+12
* Populate java objects with native data from a3d file.Alex Sakhartchouk2010-07-151-0/+72
* Work on synchronizing a3d created files and java layer.Alex Sakhartchouk2010-07-121-15/+83
* Remove points from fixed function.Jason Sams2010-07-091-9/+0
* Cleanup pass on the mesh api change.Alex Sakhartchouk2010-07-021-35/+0
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-4/+35