Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make java entry points for native fifo synchronized. | Jason Sams | 2010-08-17 | 1 | -397/+233 |
| | | | | Change-Id: I1baf2beb920016f0202042982075cbce1e67df42 | ||||
* | Added ability to set font color. | Alex Sakhartchouk | 2010-08-04 | 1 | -0/+12 |
| | | | | | | Propagating the name of meshes and allocations from native a3d to java Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e | ||||
* | Populate java objects with native data from a3d file. | Alex Sakhartchouk | 2010-07-15 | 1 | -0/+72 |
| | | | | | | | Remove legacy constructor from programraster Make a3d object creation synchronous Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b | ||||
* | Work on synchronizing a3d created files and java layer. | Alex Sakhartchouk | 2010-07-12 | 1 | -15/+83 |
| | | | | | | Adding culling to ProgramRaster Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5 | ||||
* | Remove points from fixed function. | Jason Sams | 2010-07-09 | 1 | -9/+0 |
| | | | | | | Add basic GL performance test. Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee | ||||
* | Cleanup pass on the mesh api change. | Alex Sakhartchouk | 2010-07-02 | 1 | -35/+0 |
| | | | | | | Removed all the simple mesh related calls and temporary objects. Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182 | ||||
* | Start of mesh API cleanup. | Alex Sakhartchouk | 2010-07-01 | 1 | -4/+35 |
| | | | | | | | | | Switched all native code to go through Mesh class. Removed SimpleMesh Added java Mesh class Will need to port all existing code to use java Mesh, then remove java SimpleMesh. Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5 | ||||
* | Adding freetype font rendering to renderscript. | Alex Sakhartchouk | 2010-06-24 | 1 | -5/+19 |
| | | | | Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19 | ||||
* | Remove InvokeData and add ContextFinish to generate a sync point. | Jason Sams | 2010-06-15 | 1 | -10/+9 |
| | | | | Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8 | ||||
* | Creating the jni and java layer to integrate a3d | Alex Sakhartchouk | 2010-06-04 | 1 | -0/+58 |
| | | | | Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37 | ||||
* | Begin naming cleanup for renderscript runtime. | Jason Sams | 2010-05-19 | 1 | -26/+0 |
| | | | | | | Prefix functions with "rs" or "rsg". Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9 | ||||
* | Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. | Jason Sams | 2010-05-17 | 1 | -8/+0 |
| | | | | Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156 | ||||
* | Delete legacy setDefine API. | Jason Sams | 2010-05-14 | 1 | -20/+0 |
| | | | | Change-Id: I1bae13533ab9efea3d3b0ebb6a3711343e922f8a | ||||
* | Rename ProgramFragmentStore to ProgramStore. | Jason Sams | 2010-05-13 | 1 | -32/+32 |
| | | | | Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd | ||||
* | Convert renderscript from using ACC to LLVM for its compiler. | Jason Sams | 2010-05-11 | 1 | -27/+45 |
| | | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f | ||||
* | don't hardcode "mSurface" throughout our source code | Mathias Agopian | 2010-04-12 | 1 | -1/+1 |
| | | | | | | | this is used in a few places to get access to the android.view.Surface native surface. use a macro instead. Also rename the field to mNativeSurface. Change-Id: I1c6dea14abd6b8b1392c7f97b304115999355094 | ||||
* | Add support for linking to a skia bitmap rather than always copying the data ↵ | Jason Sams | 2010-03-01 | 1 | -0/+21 |
| | | | | from the bitmap. | ||||
* | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | 2010-02-23 | 1 | -4/+4 |
| | | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain. | ||||
* | split libsurfaceflinger_client and libcamera_client out of libui | Mathias Agopian | 2010-02-11 | 2 | -2/+3 |
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* | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | 2010-02-09 | 1 | -5/+13 |
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* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -20/+0 |
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* | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 1 | -42/+42 |
| | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -41/+18 |
| | | | | creation to require a texture format in 1.0 mode. | ||||
* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -0/+19 |
| | | | | | | | Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | ||||
* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 1 | -48/+28 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+24 |
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* | Add support for dumping RS objects to aid in debugging of white blocks bug. | Jason Sams | 2009-11-17 | 1 | -1/+9 |
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* | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | 2009-11-15 | 1 | -0/+11 |
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* | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | 2009-11-12 | 1 | -20/+7 |
| | | | | surface for verification of driver state. | ||||
* | Support applications changing the surface attached to the RS. | Jason Sams | 2009-11-03 | 1 | -0/+19 |
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* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+34 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Implement pause/resume for the RS thread. | Jason Sams | 2009-09-24 | 1 | -0/+18 |
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* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -79/+0 |
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* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 1 | -0/+49 |
| | | | | rendering. | ||||
* | Implement more type checks on Allocations. | Jason Sams | 2009-09-21 | 1 | -26/+17 |
| | | | | | Add tracking for allocations created using the "sized" helper. Add more param validation for data upload calls. | ||||
* | Clean up some debugging and add 2 math lib routines. | Jason Sams | 2009-09-18 | 1 | -7/+0 |
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* | Implement renderscript Invokables. | Jason Sams | 2009-09-16 | 1 | -0/+25 |
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* | Implement Object readback. | Jason Sams | 2009-09-15 | 1 | -4/+67 |
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* | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | 2009-09-04 | 1 | -42/+29 |
| | | | | exist but are no longer treated as a special version of element. | ||||
* | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | 2009-09-03 | 1 | -3/+3 |
| | | | | to allow them to appear as just pointers to structs. | ||||
* | Don't leak jni refs. | Joe Onorato | 2009-08-31 | 1 | -2/+2 |
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* | Load bitmap resources entirely from native code. | Romain Guy | 2009-08-31 | 1 | -0/+33 |
| | | | | Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba | ||||
* | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵ | Jason Sams | 2009-08-27 | 1 | -26/+35 |
| | | | | which replaces TriangleMesh. Update Film to use new builder. | ||||
* | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | 2009-08-25 | 1 | -3/+3 |
| | | | | depth buffer. | ||||
* | Point Sprites | Jason Sams | 2009-08-20 | 1 | -26/+8 |
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* | Implement OOB destroy method that can be called from the java finalizer ↵ | Jason Sams | 2009-08-18 | 1 | -0/+10 |
| | | | | removing the need to explicitly destroy objects. | ||||
* | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | 2009-08-18 | 1 | -118/+9 |
| | | | | function. This was a legacy of the distant past when the classes did not have a common base. | ||||
* | Remove global IO context and integrate it into the RS context. | Jason Sams | 2009-08-17 | 1 | -109/+109 |
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* | Update fountain and add writable flag to script slots. | Jason Sams | 2009-08-17 | 1 | -4/+4 |
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* | Implement named slots and convert script.addType to script.setType to remove ↵ | Jason Sams | 2009-08-13 | 1 | -13/+20 |
| | | | | ordering restrictions. |