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* Add matrix component types.Jason Sams2010-08-254-18/+75
* More work on the renderscript sampleAlex Sakhartchouk2010-08-244-63/+101
* am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gi...Romain Guy2010-08-241-0/+11
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| * am d6f7f225: Merge "Load bitmaps in the correct format." into gingerbreadRomain Guy2010-08-201-0/+11
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| | * Load bitmaps in the correct format.Romain Guy2010-08-201-0/+11
| * | am dc2eabd1: Merge "Don\'t recycle native bitmap after the finalizer is calle...Chih-Chung Chang2010-08-201-0/+1
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| | * Don't recycle native bitmap after the finalizer is called.Chih-Chung Chang2010-08-201-0/+1
| * | am d018a0ce: Merge "Text selection without trackball." into gingerbreadGilles Debunne2010-08-191-2/+4
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| | * Merge "Text selection without trackball." into gingerbreadGilles Debunne2010-08-191-2/+4
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| | | * Text selection without trackball.Gilles Debunne2010-08-191-2/+4
| * | | am 288471d8: DO NOT MERGE. Load assets in place instead of deferring until draw.Romain Guy2010-08-191-13/+11
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| | * | DO NOT MERGE. Load assets in place instead of deferring until draw.Romain Guy2010-08-191-13/+11
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* | | Merge "Renderscript samples. Resolving name conflict in model viewer. Adding ...Alex Sakhartchouk2010-08-234-8/+163
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| * | | Renderscript samples.Alex Sakhartchouk2010-08-234-8/+163
* | | | Merge "Make sure we have a native Surface in nContextSetSurface."Jim Miller2010-08-201-3/+2
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| * | | | Make sure we have a native Surface in nContextSetSurface.Jim Miller2010-08-191-3/+2
* | | | | Merge "Load assets in place instead of deferring until draw."Romain Guy2010-08-191-13/+11
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| * | | | | Load assets in place instead of deferring until draw.Romain Guy2010-08-191-13/+11
* | | | | | Merge "Load opaque assets in RGB-565 until Bitmap.hasAlpha() works properly."Romain Guy2010-08-191-4/+1
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| * | | | Load opaque assets in RGB-565 until Bitmap.hasAlpha() works properly.Romain Guy2010-08-191-4/+1
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* | | | Merge "Renderscript samples. Merged two model related projects. Cleanup."Alex Sakhartchouk2010-08-191-1/+108
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| * | | Renderscript samples. Merged two model related projects. Cleanup.Alex Sakhartchouk2010-08-181-1/+108
* | | | Merge "Remove OOB object destruction."Jason Sams2010-08-183-14/+1
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| * | | | Remove OOB object destruction.Jason Sams2010-08-173-14/+1
* | | | | New API and implementation of DB and memory-backed FDsBjorn Bringert2010-08-181-19/+0
* | | | | Merge "Make java entry points for native fifo synchronized."Jason Sams2010-08-173-617/+684
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| * | | Make java entry points for native fifo synchronized.Jason Sams2010-08-173-617/+684
* | | | am 81dcea60: am f1f48bc7: Do JPEG tile-based decoding.Joseph Wen2010-08-172-0/+271
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| * | am f1f48bc7: Do JPEG tile-based decoding.Joseph Wen2010-08-172-0/+271
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| | * Do JPEG tile-based decoding.Joseph Wen2010-08-172-0/+271
* | | Add drop shadows.Romain Guy2010-08-131-2/+34
* | | Merge "Renderscript scenegraph prototype."Alex Sakhartchouk2010-08-133-0/+17
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| * | | Renderscript scenegraph prototype.Alex Sakhartchouk2010-08-133-0/+17
* | | | Merge "Fix GC issue, fix local shader transformations."Romain Guy2010-08-121-0/+7
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| * | | Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-0/+7
* | | | Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocation...Jason Sams2010-08-121-1/+5
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| * | | Fix field packer bug for U32 data.Jason Sams2010-08-121-1/+5
* | | | Preparing renderscript java code for use with phanton references.Alex Sakhartchouk2010-08-1214-51/+50
* | | | Merge "Fix crash in Market."Romain Guy2010-08-111-1/+1
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| * | | Fix crash in Market.Romain Guy2010-08-111-1/+1
* | | | Merge "Adding quaternion functions to math library."Alex Sakhartchouk2010-08-111-0/+70
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| * | | Adding quaternion functions to math library.Alex Sakhartchouk2010-08-101-0/+70
* | | | Support non-PorterDuff xfermodes with Xfermode.Romain Guy2010-08-103-3/+24
* | | | Fast text selection drawing.Romain Guy2010-08-101-2/+50
* | | | Fix tons of bugs and add new text rendering support.Romain Guy2010-08-103-17/+25
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* | | Replace Bitmap's finalizers with PhantomReferences.Romain Guy2010-08-091-8/+28
* | | Make libhwui entirely optional.Romain Guy2010-08-081-59/+22
* | | Prevent memory leak with ComposeShader.Romain Guy2010-08-071-0/+7
* | | Fix NPE in RoundRectShape.Romain Guy2010-08-061-9/+6
* | | Add support for paths.Romain Guy2010-08-051-1/+4