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hidden api sameAs() to compare the pixels of 2 bitmaps for equality
Mike Reed
2010-03-08
1
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+14
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Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-03-01
3
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+67
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Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
3
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+11
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Add ImageFormat.java and move the Camera/YUV constants from PixelFormat to it.
Mathias Agopian
2010-02-18
3
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+105
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Merge "update dox"
Mike Reed
2010-02-18
1
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+7
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update dox
Mike Reed
2010-02-17
1
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+7
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Added more @RemotableViewMethod methods, mutate ImageView.
Jeff Sharkey
2010-02-17
1
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+4
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split libsurfaceflinger_client and libcamera_client out of libui
Mathias Agopian
2010-02-11
2
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+3
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am 1e90ab54: merge from open-source master
The Android Open Source Project
2010-02-11
1
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+19
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merge from open-source master
The Android Open Source Project
2010-02-11
1
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+19
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Default RotateDrawable's pivot set to (50%, 50%)
Cyril Mottier
2010-02-06
1
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+19
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merge from eclair
Jean-Baptiste Queru
2009-11-15
46
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+5700
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eclair snapshot
Jean-Baptiste Queru
2009-11-13
46
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+5701
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am a66baccc: Merge "Do not merge" into eclair
Mike Reed
2010-01-20
1
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+173
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Do not merge
Mike Reed
2010-01-20
1
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+173
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am fd2f6358: Merge change I771bebb9 into eclair
Jason Sams
2009-12-07
11
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+71
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am c7a63eea: Add a new field to Intent that allows you to give a hint about w...
Joe Onorato
2009-12-02
1
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+42
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am fa0394c9: Merge change I715333b8 into eclair
Jason Sams
2009-11-17
2
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+14
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am ec8178eb: Merge change I9c1bad53 into eclair
Jason Sams
2009-11-16
2
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+27
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Modify the API of YuvImage, so that callers do not need to deal with
Wei-Ta Chen
2010-02-10
1
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+125
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Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
4
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+165
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Merge "Hide field packer."
Jason Sams
2010-02-02
1
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+4
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Hide field packer.
Jason Sams
2010-02-02
1
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+4
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Merge "Implement holders for Matrix and Vector data."
Jason Sams
2010-02-02
8
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+385
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Implement holders for Matrix and Vector data.
Jason Sams
2010-02-02
8
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+385
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Phase 2 of test cleanup: moving test files from AndroidTests closer to their ...
Neal Nguyen
2010-01-29
13
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+900
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Unhide YuvImage, which supports compressing a YUV rectangle region to JPEG.
Wei-Ta Chen
2010-01-28
1
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+0
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Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
2
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+11
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Add a Java API that converts yuv data to a jpeg.
Wei-Ta Chen
2010-01-27
1
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+171
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add API to change default config on image decoders.
Mike Reed
2010-01-26
1
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+24
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Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
2
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+7
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Merge "Support npot on es 2.0 HW."
Jason Sams
2010-01-06
1
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+1
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Support npot on es 2.0 HW.
Jason Sams
2010-01-06
1
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+1
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am 9e5f3ec9: am e3bbaf6c: Merge "set nine patch padding initially to an empty...
Cary Clark
2010-01-06
1
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+2
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am e3bbaf6c: Merge "set nine patch padding initially to an empty rectangle" i...
Cary Clark
2010-01-06
1
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+2
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set nine patch padding initially to an empty rectangle
Cary Clark
2010-01-06
1
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+2
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More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2010-01-06
1
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+2
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Merge "Add RS support for generic attribs as input to vertex programs."
Jason Sams
2010-01-04
3
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+3
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Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
3
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+3
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Don't round size to page size. Ashmem will do this internally as needed.
Marco Nelissen
2010-01-04
1
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Disable excessive RS logging.
Jason Sams
2009-12-23
2
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+0
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Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
8
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+336
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Merge change I68afd01e
Android (Google) Code Review
2009-12-18
4
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+88
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Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
4
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+88
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am 0249c83e: am 31a69fdb: throw if we have a null typeface native instance (s...
Mike Reed
2009-12-17
1
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+3
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am 31a69fdb: throw if we have a null typeface native instance (so we don\'t c...
Mike Reed
2009-12-17
1
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throw if we have a null typeface native instance (so we don't crash in native...
Mike Reed
2009-12-17
1
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+3
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Add argument checking to sampler builder to disallow illegal modes.
Jason Sams
2009-12-16
1
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+27
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Continue es2 shader dev
Jason Sams
2009-12-15
5
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+63
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Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
4
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+184
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