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* Merge "Add support for circular gradients to the GL renderer."Romain Guy2010-09-211-2/+11
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| * Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-2/+11
* | Detect and throw exception for usingJason Sams2010-09-211-0/+3
* | Merge "Add support for Float64 (double) to RenderScript."Stephen Hines2010-09-213-1/+17
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| * Add support for Float64 (double) to RenderScript.Stephen Hines2010-09-203-1/+17
* | Add support for SweepGradient in the GL renderer.Romain Guy2010-09-202-5/+11
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* Merge "Adding some documentation to Matrix.mapVectors methods."Adam Cohen2010-09-161-0/+11
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| * Adding some documentation to Matrix.mapVectors methods.Adam Cohen2010-09-161-0/+11
* | Fix race condition on exit.Jason Sams2010-09-161-1/+5
* | Fix partial NP2 support and restrict mipmaps and clampJason Sams2010-09-141-2/+2
* | Shader changes to allow for more flexible constant binding.Alex Sakhartchouk2010-09-142-44/+175
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* Merge "Progress Dialog documentation example uses onPrepareDialog"Gilles Debunne2010-09-091-1/+1
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| * Progress Dialog documentation example uses onPrepareDialogGilles Debunne2010-09-091-1/+1
* | Do not convert 8888 bitmaps to 565 when doing a copy.Romain Guy2010-09-091-13/+37
* | am 8fc6f8b2: am 1b214be9: Merge "Revert "Rename LargeBitmap to BitmapRegionDe...Wei-Ta Chen2010-09-071-270/+0
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| * \ am 1b214be9: Merge "Revert "Rename LargeBitmap to BitmapRegionDecoder for hav...Wei-Ta Chen2010-09-071-270/+0
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| | * | Revert "Rename LargeBitmap to BitmapRegionDecoder for having a better API."Wei-Ta Chen2010-09-081-270/+0
* | | | am a295a390: am b356f8ac: Merge "Rename LargeBitmap to BitmapRegionDecoder fo...Wei-Ta Chen2010-09-071-0/+270
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| * | | am b356f8ac: Merge "Rename LargeBitmap to BitmapRegionDecoder for having a be...Wei-Ta Chen2010-09-071-0/+270
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| | * | Rename LargeBitmap to BitmapRegionDecoder for having a better API.Wei-Ta Chen2010-09-071-0/+270
| * | | am 72ecb00a: Merge "Revert "Don\'t recycle native bitmap after the finalizer ...Chih-Chung Chang2010-08-221-1/+0
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| | * | Revert "Don't recycle native bitmap after the finalizer is called."Chih-Chung Chang2010-08-221-1/+0
* | | | Add arrays to elements.Jason Sams2010-09-073-10/+29
* | | | Merge "Test for decoding Bitmap from MemoryFile ParcelFileDescriptor"Bjorn Bringert2010-09-031-0/+47
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| * | | | Test for decoding Bitmap from MemoryFile ParcelFileDescriptorBjorn Bringert2010-08-261-0/+47
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* | | | Merge "Remove ACC and other legacy bits from RS."Jason Sams2010-09-011-2/+1
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| * | | | Remove ACC and other legacy bits from RS.Jason Sams2010-09-011-2/+1
* | | | | Merge "Remove functions for reflecting dalvik classes to rs types."Jason Sams2010-09-014-201/+0
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| * | | | Remove functions for reflecting dalvik classes to rs types.Jason Sams2010-09-014-201/+0
* | | | | Merge "Cleaning up the api"Alex Sakhartchouk2010-09-011-2/+2
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| * | | | Cleaning up the apiAlex Sakhartchouk2010-09-011-2/+2
* | | | | SubElementData data upload functions.Jason Sams2010-08-313-3/+39
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* | | | Add hooks for hardware accelerated WebView.Romain Guy2010-08-311-1/+46
* | | | Fixing renderscript uniform binding bugs.Alex Sakhartchouk2010-08-272-7/+46
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* | | Add matrix component types.Jason Sams2010-08-254-18/+75
* | | More work on the renderscript sampleAlex Sakhartchouk2010-08-244-63/+101
* | | am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gi...Romain Guy2010-08-241-0/+11
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| * | am d6f7f225: Merge "Load bitmaps in the correct format." into gingerbreadRomain Guy2010-08-201-0/+11
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| | * Load bitmaps in the correct format.Romain Guy2010-08-201-0/+11
| * | am dc2eabd1: Merge "Don\'t recycle native bitmap after the finalizer is calle...Chih-Chung Chang2010-08-201-0/+1
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| | * Don't recycle native bitmap after the finalizer is called.Chih-Chung Chang2010-08-201-0/+1
| * | am d018a0ce: Merge "Text selection without trackball." into gingerbreadGilles Debunne2010-08-191-2/+4
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| | * Merge "Text selection without trackball." into gingerbreadGilles Debunne2010-08-191-2/+4
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| | | * Text selection without trackball.Gilles Debunne2010-08-191-2/+4
| * | | am 288471d8: DO NOT MERGE. Load assets in place instead of deferring until draw.Romain Guy2010-08-191-13/+11
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| | * | DO NOT MERGE. Load assets in place instead of deferring until draw.Romain Guy2010-08-191-13/+11
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* | | Merge "Renderscript samples. Resolving name conflict in model viewer. Adding ...Alex Sakhartchouk2010-08-234-8/+163
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| * | | Renderscript samples.Alex Sakhartchouk2010-08-234-8/+163
* | | | Merge "Make sure we have a native Surface in nContextSetSurface."Jim Miller2010-08-201-3/+2
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| * | | | Make sure we have a native Surface in nContextSetSurface.Jim Miller2010-08-191-3/+2