Commit message (Expand) | Author | Age | Files | Lines | |
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* | Protected surface API | Glenn Kasten | 2011-01-28 | 1 | -2/+4 |
* | Add the SurfaceTexture C++ implementation. | Jamie Gennis | 2011-01-06 | 1 | -0/+1 |
* | am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBu... | Mathias Agopian | 2010-12-07 | 1 | -1/+4 |
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| * | [3171580] don't automatically log GraphicBuffer allocation failures | Mathias Agopian | 2010-12-03 | 1 | -1/+4 |
* | | Move binder magic from the Surface class to GraphicBuffer. | Jamie Gennis | 2010-10-10 | 1 | -0/+7 |
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* | split surface management from surface's buffers management | Mathias Agopian | 2010-06-04 | 1 | -6/+7 |
* | remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). | Mathias Agopian | 2010-02-21 | 1 | -5/+12 |
* | fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts ... | Mathias Agopian | 2009-11-02 | 1 | -0/+2 |
* | fix [2143798] Need to figure out how to do video | Mathias Agopian | 2009-10-27 | 1 | -2/+12 |
* | fix [2167050] glTexImage2D code path buggy in SurfaceFlinger | Mathias Agopian | 2009-10-06 | 1 | -0/+124 |