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* commit 'a6d62b76ad8f09bd677fa115fbb71fdae2510552':
Add header for forward compatibility
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Change-Id: I6e3da852d50fc14cfb6fb50f7dd867f37daea19d
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Change-Id: Idf38142dc073dce14741e8da005e7d2eaf9242de
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Change-Id: I32d224428c0127800714a976b4d7bb68cc7c2464
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Change-Id: Ieef556473e1878d1319f9844fb0bbb974637999e
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Change-Id: Ia7e1cd869779e9f512e840b768f5b43992c8a122
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Current AudioTrack implementation enforces that the requested audio
buffer size is at least corresponding the audio latency.
This requirement is too strong and leads to problems with current
stagefright and AudioSink implementations when playing over output
streams with long latency.
Ultimately, the AudioSink design should be changed to specify a minimum
buffer size in time or frames units but not in buffer count units.
Change-Id: I8ba603956f92ac49143a8249572665aa548f2f0f
Conflicts:
media/libmedia/AudioTrack.cpp
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Change-Id: I3fafee637f3ab239e3b870c73bcfe34cf73caf4c
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Change-Id: I77b348b4c592e0b694aabb069812c94b9cb79a00
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Added a getVibrator() method to InputDevice which returns a Vibrator
associated with that input device. Its uses the same API as the
system vibrator which makes it easy for applications to be modified
to use one or the other.
Bug: 6334179
Change-Id: Ifc7f13dbcb778670f3f1c07ccc562334e6109d2e
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This change allows the InputManager to keep track of what input
devices are registered with the system and when they change.
It needs to do this so that it can properly clear its cache of
input device properties (especially the key map!) when changes
occur.
Added new API so that applications can register listeners for
input device changes.
Fixed a minor bug in EventHub where it didn't handle EPOLLHUP
properly so it would spam the log about unsupposed epoll events
until inotify noticed that the device was gone and removed it.
Change-Id: I937d8c601f7185d4299038bce6a2934fe4fdd2b3
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Added handling for EV_MSC / MSC_SCAN which typically reports
the HID usage associated with a key. This will enable key maps
to map keys with HID usages that Linux does not natively recognize.
Removed keyCode and flags fields from EventHub RawEvent since
they don't necessarily make sense in isolation now that we
pay attention to HID usage codes too.
Removed the fallback code for mapping keys and axes. In practice,
an input device should be self-sufficient. We should not ever
need to look at the built-in keyboard's key map. In fact, there
usually isn't a built-in keyboard anyhow. This code was originally
working around a problem where we weren't loading the key map
for touch screens with virtual keys, which has long since been fixed.
Change-Id: I0a319bdec44be9514f795526347397e94d53a127
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When webview draws into an fbo layer, it needs to know the
size of that surface to create the rendering transform appropriately.
This change copies in the current viewport size to the structure that
is passed to the webview.
Change-Id: I7160b0836d00834134c799c95a439cdc045e2035
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Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.
Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.
InputManager now maintains a cache of all InputDevice objects
that it has loaded. Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured. This will be fixed in a future change.
Added a fake InputDevice with ID -1 to represent the virtual keyboard.
Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
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The purpose of the input device descriptor is to make it possible
to associate persistent settings for each input device, such as the
keyboard layout.
The descriptor is a hash of the information we have about the
device, such as its vendor id, product id, unique id, name,
or location.
Bug: 6110399
Change-Id: Idb80f946819b3f0dbf4e661bb0a753dbc2b60981
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These keys are specific to Japanese hardware keyboard which can be
used by input method.
Patch ported from AOSP, with the addition of EISU and KANA mappings.
Change-Id: I647473cdd257458e3b9d134b0fc623eae946c3e0
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Adds non-drawing execution mode
Change-Id: I82f92cf1b9a3b9ff2ca6d7427c4e02b73e04e6bf
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Move services/powermanager into frameworks/native so audioflinger can
use it. Note that this is not the same as a PowerManagerService,
which is part of systemserver and handles turning the screen on and
off, etc. This is just a binder interface to allow taking wakelocks.
Change-Id: I1142e6d9ddbb651cc19ac07d946fa24d8feed8a3
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Change-Id: I9bc5573ee07e30b305b5b879023aa9ec69e10b91
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WebView needs more fine-grained control over the behavior of the
framework upon execution of the display lists. The new status_t
allows WebView to requests its functor to be re-executed directly
without causing a redraw of the entire hierarchy.
Change-Id: I97a8141dc5c6eeb6805b6024cc1e76fce07d24cc
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OK to lose history
Change-Id: I05ce0452f16a396cff6e18db5424492f3a6f6861
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Change-Id: Ib3982a9c960bfdb0cb7e1b174440b141b194cfbe
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Reorganize SoundPool and JetPlayer code to be ready for the
creation of libmedia_native.
Split SoundPool between libsoundpool (JNI) and libmedia(sound pool implementation).
Remove dependencies on nativehelper/jni.h from JetPlayer.
Change-Id: I130c6014173b714329929dd82c5dfb70b757a610
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Currently not implemented by client or server
Change-Id: Ib11dda57db3eeb871bcc7b546e340078776875f5
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createTrack and openRecord don't need the "old" flags parameter,
which was either audio_policy_output_t or audio_in_acoustics_t
shifted left by 16 bits. But they do need "new" flags, which
are defined by the application use case. Initially, the only
application use case flag is timed output, but others are planned.
For output, the audio_policy_output_t flags are passed to
AudioSystem::getOutput, which returns an audio_io_handle_t, and that
handle is then passed to createTrack. So createTrack doesn't need the
old flags parameter.
For input, the audio_in_acoustics_t flags are passed to
AudioSystem::getInput, which returns an audio_io_handle_t, and that
handle is then passed to openRecord. So openRecord doesn't need the
old flags parameter.
Change-Id: I18a9870911846cca69d420c19fe6a9face2fe8c4
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jni.h is not used in IOMX.h and is not available in pdk builds,
remove it.
Change-Id: I9bc8fd70f617942712d9f684c6fc927bf18be753
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Change-Id: I83ad2735eaf8a8dfa5f8f29f30aec1311b3222de
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ZipUtils is needed by build/tools, move it from libandroidfw
(frameworks/base) to libutils (frameworks/native).
Change-Id: I2b4b7adcdf68eb25ee7cba5dd3b69eadf0523af3
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It was only used to decide whether to issue a warning.
The warning was issued the first time track was created but
not at re-creation. Now it is a verbose message every time,
not a warning since it happens all the time with key clicks on A2DP.
Change-Id: I9d39f53c0a7eb84b666e55b1b76ff830cf8f37ba
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Gapless playback for appropriately tagged mp3 and m4a files.
Currently this is implemented in OMXCodec, which most players
use, but should be easy to support in other players as well by
using the SkipCutBuffer utility class.
Change-Id: I748c669adc1cfbe5ee9a7dea2fad945d48882551
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Utility method for dumping the content of a MetaData object to the log.
Change-Id: I2d91b991e1d9fed2215e8995a73c2b1854205074
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Fix indentation, and add blank lines in key places for clarity
Change-Id: I57a0a8142394f83203161aa9b8aa9276abf3ed7c
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Get the mp3 encoder padding and delay from a XING frame or iTunSMPB tag.
Change-Id: Icde598c8857d7e7c187a718f478ee9799d6a1b8a
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There is no graceful way to kill Android application processes.
They typically have many threads running doing various things
When System.exit() is called, those threads just keep going
while the cleanup actions run until the process finally.
Performing shutdown actions can easily cause more harm than good.
For example, closing the Binder driver's file descriptor may
cause other threads waiting on Binder to wake up and then crash
in nasty ways after receiving EBADF.
So when an Android application exits, skip the cleanup and just
call _exit() to end it all.
Bug: 6168809
Change-Id: I29790c064426a0bf7dae7cdf444eea3eef1d5275
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The purpose is to let face unlock always get the camera
successfully. What happened was the camera applications may
have opened the camera in onResume under the lock screen.
This API lets face unlock take the camera from the camera
application. A new permission will be added, so other
applicatoins won't be able to take the camera from the face
unlock.
bug:5584464
Change-Id: Ib3d9dcbc2161815b68db42327dc01148453704c6
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CameraParameters.h is indirectly required to implement the Camera
HAL. Move it to frameworks/native.
Bug: 6171735
Change-Id: I1bf4db228333be16fc7caa3c51280a9495293011
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