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* Implement SurfaceTexture frame-available callback.Jamie Gennis2011-01-161-0/+10
| | | | | | | | This change implements the onFrameAvailable callback for the SurfaceTexture java class. It includes the C++ SurfaceTexture code as well as the JNI and Java code to enable the callback. Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
* Fix SurfaceTexture transform matrix.Jamie Gennis2011-01-161-30/+48
| | | | Change-Id: I31520c547cafa5cc85cd0f73883ab3a9ff4648e2
* Compare GraphicBuffers using handles.Jamie Gennis2011-01-151-2/+2
| | | | | | | This change fixes a bug in SurfaceTextureClient where GraphicBuffers were being compared using pointer comparison rather than handles. Change-Id: Ib8989af94be32d4efd86e020a732f5143088a863
* Fix remote GraphicBuffer allocation in SurfaceFlinger.Jamie Gennis2011-01-131-13/+30
| | | | | | | | | | | This change fixes a horrible hack that I did to allow application processes to create GraphicBuffer objects by making a binder call to SurfaceFlinger. This change introduces a new binder interface specifically for doing this, and does it in such a way that SurfaceFlinger will maintain a reference to the buffers until the app is done with them. Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
* Add logging to SurfaceTextureClient.Jamie Gennis2011-01-131-0/+15
| | | | Change-Id: I984c3b9c88f8af613a50138188ff1b770e2de6b4
* Fix a bug in SurfaceTexture::dequeueBuffer.Jamie Gennis2011-01-121-1/+1
| | | | | | | | | This change fixes a bug that allowed the most recently queued buffer to be returned by dequeueBuffer. At the next updateTexImage call, the dequeued buffer would be set as the contents of the texture even though the client could be writing to it. Change-Id: I53dc14eed13262475627d5551337df57fd78fe00
* Implement crop & transform for SurfaceTexture.Jamie Gennis2011-01-121-4/+115
| | | | | | | | | This change adds support for the setCrop and setTransform methods of the SurfaceTexture C++ class. The crop and transform for the current texture will be accessed by applications as a single texture coordinate transform matrix. Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
* Fix a bug in SurfaceTexture::setBufferCount.Jamie Gennis2011-01-091-0/+2
| | | | | | | We need to reset mCurrentTexture and mLastQueued in setBufferCount because it frees all of the buffers associated with the buffer slots. Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
* Add method logging to the SurfaceTexture C++ class.Jamie Gennis2011-01-091-0/+11
| | | | Change-Id: Ic05b05428d34c04634ce9fc3f924ff3322bb2da2
* Initialize the SurfaceTexture buffer slots.Jamie Gennis2011-01-091-0/+5
| | | | Change-Id: I81a562ad897173f33cd6a2127737718a7db610eb
* Add the SurfaceTexture C++ implementation.Jamie Gennis2011-01-064-2/+698
| | | | | | | | | | This change adds the C++ implementation of SurfaceTexture and related classes. The goal of this is for a SurfaceTexture to be passed to camera service or Stagefright in place of a Surface to allow camera preview or decoded video frames to be streamed to an OpenGL ES texture that an application can use. Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
* Fix typo which causes sensors to fail miserablyMathias Agopian2010-09-161-1/+1
| | | | Change-Id: Ieca18fc089e2bdf7d049f213836971b54d11cd76
* part of fix for [3004226] Cannot end the call - Proximity sensor doesn't workMathias Agopian2010-09-161-2/+16
| | | | | | | - In SensorEventQueue, only bail on errors from Looper::loopOnce - Improve sensor error logging Change-Id: Ib3cf8d5d9fdac8513a3d753155827e0feeda1662
* Replace epoll() with poll() and rename PollLoop to Looper.Jeff Brown2010-09-141-11/+11
| | | | | | | | | | | | | | | As part of this change, consolidated and cleaned up the Looper API so that there are fewer distinctions between the NDK and non-NDK declarations (no need for two callback types, etc.). Removed the dependence on specific constants from sys/poll.h such as POLLIN. Instead looper.h defines events like LOOPER_EVENT_INPUT for the events that it supports. That should help make any future under-the-hood implementation changes easier. Fixed a couple of compiler warnings along the way. Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
* Modify native ALooper to take an explicit ident.Dianne Hackborn2010-09-071-1/+1
| | | | | | | | The ALooper API now uses an explicit "identifier" for the integer that is returned rather than implicitly using the fd. This allows the APIs that had the fd to be a little more sane. Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
* Added SensorManager.getMinDelay()Mathias Agopian2010-07-292-4/+12
| | | | | | | | | | | | | Exposed the new "min delay" sensor property through native and java sensor apis. This allows the caller to know what is the maximum rate at which a sensor can return events, or, if a sensor works in "update" mode (events returned only when the value changes). Also augmented SensorManager.regusterSensorEvent() so that it can accept a value in microsecond in addition to the 4 constants already defined. Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
* Fix a memory corruption when writting Sensor into a parcelMathias Agopian2010-07-221-1/+1
| | | | Change-Id: I03f703ae2224f43924031bfea4c68aa979bb9f05
* propagate sensor event rate properlyMathias Agopian2010-07-211-2/+6
| | | | Change-Id: I32e67d30e4295285a6827956cc8161b2025d70bc
* new SensorServiceMathias Agopian2010-07-195-12/+82
| | | | | | | remove old sensor service and implement SensorManager on top of the new (native) SensorManger API. Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
* first step at implementing the native sensor supportMathias Agopian2010-07-137-0/+656
in this commit: - implemented the C stub - implemented the binder interfaces involved - implemented most of the C++ client side missing: - SensorManager cannot connect to the SensorServer yet (because there is no SensorServer yet) Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b