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path:
root
/
libs
/
hwui
/
AmbientShadow.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Re-triangulate the spot shadow.
ztenghui
2014-09-10
1
-30
/
+7
*
Fix the (0,0) vector case for extra vertices computation
ztenghui
2014-09-01
1
-0
/
+4
*
Ambient shadow tessellation improvement.
ztenghui
2014-08-29
1
-258
/
+289
*
Switch to cos interpolation of shadow alpha
Chris Craik
2014-08-12
1
-1
/
+4
*
Fix ALL compile warnings
John Reck
2014-07-24
1
-2
/
+2
*
Compute layer bounds over subset of VertexBuffer verts
Chris Craik
2014-07-24
1
-7
/
+10
*
Build layer damage bounds for shadows
Chris Craik
2014-07-23
1
-0
/
+1
*
Tessellate on worker threads
Chris Craik
2014-06-10
1
-5
/
+5
*
Make sure the theta is correctly represented and incoming polygon is CW for s...
ztenghui
2014-04-28
1
-20
/
+23
*
Shoot the rays to the vertices of the incoming polygon.
ztenghui
2014-04-24
1
-5
/
+82
*
Create one hole inside the umbra area to avoid overdraw.
ztenghui
2014-03-17
1
-16
/
+26
*
Improve shadow tessellation performance
Chris Craik
2014-03-11
1
-28
/
+26
*
Use pre-computed index to draw the shadow.
ztenghui
2014-02-25
1
-105
/
+35
*
Fix Clang warnings/errors
Chris Craik
2014-01-02
1
-3
/
+5
*
Calculate and show Ambient shadow.
ztenghui
2013-12-13
1
-0
/
+306