Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Ambient shadow tessellation improvement. | ztenghui | 2014-08-29 | 1 | -15/+0 |
* | Tessellate on worker threads | Chris Craik | 2014-06-10 | 1 | -1/+1 |
* | Shoot the rays to the vertices of the incoming polygon. | ztenghui | 2014-04-24 | 1 | -1/+2 |
* | Create one hole inside the umbra area to avoid overdraw. | ztenghui | 2014-03-17 | 1 | -3/+4 |
* | Use pre-computed index to draw the shadow. | ztenghui | 2014-02-25 | 1 | -5/+3 |
* | Calculate and show Ambient shadow. | ztenghui | 2013-12-13 | 1 | -0/+57 |