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path: root/libs/hwui/AssetAtlas.cpp
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* Move AssetAtlas off of SkBitmap*John Reck2015-05-011-11/+11
* Revert "Move AssetAtlas off of SkBitmap*"John Reck2015-04-171-11/+11
* Move AssetAtlas off of SkBitmap*John Reck2015-04-151-11/+11
* Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-6/+6
* am ec9b598c: am b9a4d15d: Merge "Force-flush state sync on texid change" into...John Reck2014-12-121-0/+6
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| * Force-flush state sync on texid changeJohn Reck2014-12-111-0/+6
* | resolved conflicts for merge of d67bb501 to masterYohann Roussel2014-12-111-19/+16
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| * Don't preload textures for AssetAtlasJohn Reck2014-12-101-19/+16
* | am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" ...John Reck2014-11-181-0/+2
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| * Trace some interesting eventsJohn Reck2014-11-171-0/+2
* | Clean up physical couplingTom Hudson2014-10-151-0/+1
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* AArch64: Make AssetAtlasService 64-bit compatibleAshok Bhat2014-02-211-5/+10
* Use const where possible for drawing parametersChris Craik2014-01-031-2/+2
* Split assets atlas batchesRomain Guy2013-08-061-2/+3
* Track the atlas' generation IDRomain Guy2013-06-271-0/+4
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-5/+8
* Make sure atlas antries can correctly filter/wrap texturesRomain Guy2013-05-241-16/+44
* Fix double-free in AssetAtlasRomain Guy2013-05-071-0/+4
* Wrap EGLImage with a C++ APIRomain Guy2013-05-021-30/+11
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-0/+121