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path: root/libs/hwui/DisplayListRenderer.cpp
Commit message (Expand)AuthorAgeFilesLines
* Rename DisplayList->RenderNodeJohn Reck2014-03-121-1/+1
* Fix warnings in hwuiChris Craik2014-03-051-2/+2
* DisplayList overhaulJohn Reck2014-03-041-68/+18
* Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-071-14/+0
* Merge "Keep the SkPaint used when creating a layer."Derek Sollenberger2014-02-071-2/+3
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| * Keep the SkPaint used when creating a layer.Derek Sollenberger2014-02-071-2/+3
* | Rework and clean up DisplayList projectionChris Craik2014-02-061-8/+3
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* Support projection of DisplayLists onto ancestors.Chris Craik2014-01-151-0/+8
* Use const where possible for drawing parametersChris Craik2014-01-031-26/+28
* Use const access to snapshot from OpenGLRendererChris Craik2014-01-021-4/+5
* Move Snapshot management to intermediate StatefulBaseRenderer classChris Craik2014-01-011-17/+12
* Create abstract base class for OpenGLRendererChris Craik2013-12-271-6/+3
* 3d view system!Chris Craik2013-12-121-2/+7
* Clean up quick rejection, especially surrounding points + lines.Chris Craik2013-11-221-1/+1
* Move DeferredDisplayState out of opsChris Craik2013-09-121-7/+2
* Take shadow bounds into account for quick rejectsRomain Guy2013-08-091-0/+8
* Track the atlas' generation IDRomain Guy2013-06-271-4/+2
* Refcount 9-patches and properly handle GC eventsRomain Guy2013-06-261-0/+6
* Refcount the paint used by Canvas.drawPatch()Romain Guy2013-06-211-0/+1
* Batch 9-patches in a single mesh whenever possibleRomain Guy2013-06-211-5/+1
* Use individual glyph positions to determine text bounds.Chris Craik2013-05-211-4/+3
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-10/+7
* Draw Operation mergingChris Craik2013-04-151-1/+12
* Don't crash when making a layer larger than supported dimensionsRomain Guy2013-03-281-3/+1
* Merge "Use snapshot alpha for layers" into jb-mr2-devChris Craik2013-03-201-3/+2
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| * Use snapshot alpha for layersChris Craik2013-03-151-3/+2
* | Merge all shapes/paths caches to PathCacheRomain Guy2013-03-181-0/+1
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* Fully deferred displaylist replayChris Craik2013-03-151-8/+2
* Precache glyphs at final raster sizeRomain Guy2013-03-011-21/+5
* Support 3D rotations when drawing textRomain Guy2013-02-281-3/+5
* DisplayList draw operation reorderingChris Craik2013-02-151-1/+2
* Move DisplayList to its own cpp fileChris Craik2013-02-141-419/+1
* Don't clip when drawing a layerRomain Guy2013-02-071-2/+2
* Add support for non-antialiased textRomain Guy2013-02-051-10/+0
* Simplify display list logging, removing pointersChris Craik2013-02-041-1/+1
* Object-based DisplayList recordingChris Craik2013-01-221-1175/+210
* Preliminary Support for region clippingRomain Guy2013-01-141-14/+54
* Add plumbing for better text scalingRomain Guy2013-01-081-3/+3
* Add visual profiling featureRomain Guy2013-01-041-0/+25
* Handle offscreen animations correctlyChet Haase2012-10-231-9/+10
* Defer layer rendering to avoid stallsRomain Guy2012-10-181-1/+1
* Fix texture corruptionChet Haase2012-09-301-31/+32
* Fix a couple of rendering issuesRomain Guy2012-09-281-9/+11
* Plug memory leak that happens when reusing display listsRomain Guy2012-09-271-6/+8
* Don't use the QCOM_tiled_rendering extension with functorsRomain Guy2012-09-271-1/+9
* Fix occasional crash bug with layersChet Haase2012-09-171-1/+18
* Discard framebuffer commands when we redraw the entire bufferRomain Guy2012-09-111-0/+4
* Merge "Enable changing properties of layer paint" into jb-mr1-devChet Haase2012-09-071-3/+13
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| * Enable changing properties of layer paintChet Haase2012-09-071-3/+13
* | Reduce the number of locks acquired by display listsRomain Guy2012-09-071-40/+53
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