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path: root/libs/hwui/Dither.h
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* Glop ColorFilter & VertexBuffer support, initial enableChris Craik2015-02-061-0/+1
* Refactoring of Program ownership/lifecycle, and WIP Glop rendering pathChris Craik2015-02-021-1/+1
* Refactor blending and texture gl stateChris Craik2015-01-301-2/+2
* Clean up physical couplingTom Hudson2014-10-151-2/+1
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-4/+3
* Use float textures to render gradients when possibleRomain Guy2013-04-051-1/+11
* Correct executable bit for source files [Take 2]Chirayu Desai2013-03-271-0/+0
* Add dithering to gradientsRomain Guy2012-08-011-0/+47