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path:
root
/
libs
/
hwui
/
FontRenderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-3
/
+17
*
Don't draw entirely transparent 9patch meshes.
Romain Guy
2010-10-15
1
-2
/
+2
*
Small potential performance improvement for fonts rendering.
Romain Guy
2010-10-13
1
-3
/
+3
*
Apply bilinear filtering on text only when necessary.
Romain Guy
2010-10-04
1
-2
/
+3
*
Initialize font texture cache.
Romain Guy
2010-10-03
1
-0
/
+2
*
Apply bilinear filtering to text.
Romain Guy
2010-10-01
1
-10
/
+11
*
Add debug mode to measure performance.
Romain Guy
2010-09-24
1
-0
/
+1
*
Forces windows to draw the first time they show.
Romain Guy
2010-09-13
1
-1
/
+1
*
Fix text rendering issue with text scaling.
Romain Guy
2010-09-12
1
-7
/
+17
*
Apply gamma correction to font rendering.
Romain Guy
2010-08-27
1
-4
/
+5
*
Add drop shadows.
Romain Guy
2010-08-13
1
-13
/
+26
*
Fix tons of bugs and add new text rendering support.
Romain Guy
2010-08-10
1
-23
/
+18
*
Enforce maximum texture size.
Romain Guy
2010-08-07
1
-3
/
+8
*
Added drop shadow renderer to the font class.
Alex Sakhartchouk
2010-08-06
1
-18
/
+91
*
Adding drop shadow support
Alex Sakhartchouk
2010-08-02
1
-8
/
+185
*
Fix gradients rendering and destructor crashes.
Romain Guy
2010-07-29
1
-1
/
+0
*
Moved all the rendering code to the new shader generator.
Romain Guy
2010-07-29
1
-0
/
+1
*
When font cache still has empty space,
Alex Sakhartchouk
2010-07-26
1
-11
/
+55
*
Updating parts of font cache as needed instead of the entire map.
Alex Sakhartchouk
2010-07-23
1
-10
/
+41
*
Cleanup, added properties for the FontRenderer.
Romain Guy
2010-07-23
1
-50
/
+73
*
Add support for text culling.
Romain Guy
2010-07-22
1
-24
/
+13
*
Add text rendering.
Romain Guy
2010-07-21
1
-0
/
+467