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path:
root
/
libs
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hwui
/
GradientCache.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Simplify Texture member initialization
Chris Craik
2015-02-23
1
-1
/
+1
*
Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-02-06
1
-13
/
+6
*
Refactor blending and texture gl state
Chris Craik
2015-01-30
1
-1
/
+1
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-1
/
+1
*
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-23
1
-2
/
+2
*
Clean unused parameters, disable warnings
Chris Craik
2013-10-17
1
-4
/
+3
*
Add new Query class for debugging
Romain Guy
2013-06-13
1
-1
/
+1
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+1
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-2
/
+2
*
Properly computer gradient textures width
Romain Guy
2013-04-12
1
-2
/
+5
*
Use float textures to render gradients when possible
Romain Guy
2013-04-05
1
-52
/
+90
*
Precache paths from a worker thread
Romain Guy
2013-03-11
1
-1
/
+0
*
Add a RenderBuffer object to store stencil buffers.
Romain Guy
2013-02-07
1
-1
/
+1
*
Remove unnecessary & uninitialized variable
Romain Guy
2013-01-03
1
-8
/
+1
*
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-11-29
1
-2
/
+30
*
Revert "Add more support for transformed clip rects and paths"
Mathias Agopian
2012-08-31
1
-1
/
+1
*
Add more support for transformed clip rects and paths
Romain Guy
2012-08-31
1
-1
/
+1
*
Pre-multiply color components for 2-stop gradients
Romain Guy
2012-08-29
1
-4
/
+6
*
Reduce gradients textures size whenever possible
Romain Guy
2012-08-08
1
-2
/
+7
*
Improve gradients
Romain Guy
2012-07-31
1
-42
/
+98
*
Make gradients look slightly better
Romain Guy
2012-07-20
1
-2
/
+2
*
Clamp gradient textures to max GL texture size
Romain Guy
2012-07-20
1
-3
/
+6
*
Optimize gradient textures
Romain Guy
2012-07-18
1
-1
/
+1
*
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2012-01-08
1
-1
/
+1
*
Various OpenGL optimizations
Romain Guy
2011-12-12
1
-2
/
+2
*
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-08-01
1
-25
/
+15
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
1
-5
/
+2
*
Log only 1 line per process when using OpenGLRenderer.
Romain Guy
2011-01-21
1
-2
/
+3
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
1
-11
/
+14
*
Add support for SweepGradient in the GL renderer.
Romain Guy
2010-09-20
1
-1
/
+1
*
Purge Skia objects from GL caches as needed.
Romain Guy
2010-09-08
1
-0
/
+14
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+15
*
Enforce maximum texture size.
Romain Guy
2010-08-07
1
-2
/
+1
*
Add support for linear gradients.
Romain Guy
2010-07-19
1
-0
/
+160