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path: root/libs/hwui/GradientCache.h
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* Glop ColorFilter & VertexBuffer support, initial enableChris Craik2015-02-061-2/+1
* Move more GL state management to RenderState and its directoryChris Craik2015-01-281-0/+2
* Cleanup various clang warnings, use unique_ptrs in several placesChris Craik2014-12-231-16/+8
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-3/+3
* Clean up physical couplingTom Hudson2014-10-151-2/+2
* Clean unused parameters, disable warningsChris Craik2013-10-171-1/+1
* Use float textures to render gradients when possibleRomain Guy2013-04-051-1/+24
* Remove unnecessary & uninitialized variableRomain Guy2013-01-031-2/+0
* Use LruCache instead of GenerationCache in libhwuiRomain Guy2012-11-291-17/+29
* Improve gradientsRomain Guy2012-07-311-20/+21
* Clamp gradient textures to max GL texture sizeRomain Guy2012-07-201-0/+4
* Add missing includes for Mutex.hDerek Sollenberger2012-03-051-0/+1
* Make sure we correctly copy caches keys.Romain Guy2011-08-121-16/+27
* Prevent crash when purging the gradients cache.Romain Guy2011-08-081-2/+2
* Reduce the amount of data cached by the gradients cache.Romain Guy2011-08-011-24/+70
* Free resources only from the GL context thread.Romain Guy2010-11-111-6/+14
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Move GenerationCache to the utils directory.Romain Guy2010-10-081-1/+1
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-201-2/+2
* Purge Skia objects from GL caches as needed.Romain Guy2010-09-081-0/+6
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-0/+1
* Add support for linear gradients.Romain Guy2010-07-191-0/+89