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Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
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Bug #9316260
The GL specification indicates that deleting a bound texture has
the side effect of binding the default texture (name=0). This change
replaces all calls to glDeleteTextures() by Caches::deleteTexture()
to properly keep track of texture bindings.
Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
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Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
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Change-Id: Ia1523d02dc2b7f58ca26a142a5aef710792a5f3d
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