| Commit message (Expand) | Author | Age | Files | Lines |
* | Refactor blending and texture gl state | Chris Craik | 2015-01-30 | 1 | -3/+3 |
* | resolved conflicts for merge of fe5ac4fc to master | John Reck | 2015-01-29 | 1 | -3/+11 |
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| * | Allow ~Layer() to happen after onGLContextDestroyed | John Reck | 2015-01-29 | 1 | -3/+11 |
* | | Move scissor state to RenderState | Chris Craik | 2015-01-27 | 1 | -3/+4 |
* | | Add overrides and switch to nullptr keyword for all files | Chris Craik | 2015-01-05 | 1 | -13/+13 |
* | | Cleanup various clang warnings, use unique_ptrs in several places | Chris Craik | 2014-12-23 | 1 | -11/+3 |
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* | Improve logging around performance critical events | Chris Craik | 2014-11-19 | 1 | -1/+17 |
* | Layer changes | John Reck | 2014-10-31 | 1 | -9/+10 |
* | Additional layer logging | Chris Craik | 2014-09-10 | 1 | -1/+2 |
* | Don't track TextureLayer lifecycles in RenderState | Chris Craik | 2014-09-08 | 1 | -5/+11 |
* | Yet more layer tracking logging | John Reck | 2014-09-04 | 1 | -0/+1 |
* | Crash instead of leaking layers/textures between GL contexts | Chris Craik | 2014-08-26 | 1 | -0/+2 |
* | Define shadow casting behavior within layers | Chris Craik | 2014-08-15 | 1 | -2/+16 |
* | Add layer/texture creation tracing | John Reck | 2014-07-29 | 1 | -0/+2 |
* | No-fail invokeFunctor | John Reck | 2014-06-23 | 1 | -8/+10 |
* | Update 'DisplayList' vs 'RenderNode' naming in several places | Chris Craik | 2014-06-23 | 1 | -10/+9 |
* | Merge "Wrap ViewGroup content in save/restore to protect composited children" | Chris Craik | 2014-06-20 | 1 | -1/+1 |
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| * | Wrap ViewGroup content in save/restore to protect composited children | Chris Craik | 2014-06-20 | 1 | -1/+1 |
* | | am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ... | Chris Craik | 2014-06-17 | 1 | -0/+1 |
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| * | Fix the texture ID reuse issue in HWUI. | jiayuanr | 2014-06-16 | 1 | -0/+1 |
* | | Define light position (using new lighting spec) in Java | Chris Craik | 2014-05-21 | 1 | -1/+1 |
* | | Combine projection matrix, and viewport management | Chris Craik | 2014-05-14 | 1 | -1/+1 |
* | | Clip TouchFeedbackDrawable effect to receiver Outline | Chris Craik | 2014-04-23 | 1 | -0/+1 |
* | | Refcount RenderNode | John Reck | 2014-04-07 | 1 | -1/+10 |
* | | Support shadows on the root RenderNode | Chris Craik | 2014-03-28 | 1 | -1/+1 |
* | | Async drawing! | John Reck | 2014-03-27 | 1 | -3/+8 |
* | | Move where updateProperties is called | John Reck | 2014-03-24 | 1 | -1/+0 |
* | | Add stagingProperties | John Reck | 2014-03-24 | 1 | -0/+1 |
* | | Move RenderNode to own file | John Reck | 2014-03-19 | 1 | -2/+2 |
* | | Rename DisplayList->RenderNode | John Reck | 2014-03-12 | 1 | -2/+2 |
* | | Fix TextureView texture filtering. | Chris Craik | 2014-02-25 | 1 | -0/+1 |
* | | Reapply "Refactor setting an SkPaint onto a hwui Layer." | Derek Sollenberger | 2014-02-20 | 1 | -1/+2 |
* | | Revert "Refactor setting an SkPaint onto a hwui Layer." | Derek Sollenberger | 2014-02-12 | 1 | -2/+1 |
* | | Refactor setting an SkPaint onto a hwui Layer. | Derek Sollenberger | 2014-02-12 | 1 | -1/+2 |
* | | Removing SkiaColorFilter and inspecting the native object directly. | Derek Sollenberger | 2014-02-07 | 1 | -9/+3 |
* | | Remove logging of DisplayList staleness | Chris Craik | 2014-01-27 | 1 | -1/+0 |
* | | Clear root level reorder lists to prevent accessing stale DisplayLists | Chris Craik | 2014-01-24 | 1 | -0/+1 |
* | | 3d view system! | Chris Craik | 2013-12-12 | 1 | -5/+4 |
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* | Use global indices array to draw layers | Romain Guy | 2013-07-22 | 1 | -2/+0 |
* | Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706" | Romain Guy | 2013-06-17 | 1 | -0/+10 |
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| * | Cancel layer update when a layer is about to be destroyed | Romain Guy | 2013-06-17 | 1 | -0/+10 |
* | | Check for layer renderer in flush | Chris Craik | 2013-06-17 | 1 | -1/+2 |
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* | Overdraw avoidance and merging of clipped ops | Chris Craik | 2013-06-12 | 1 | -6/+8 |
* | Assume a texture is unbound after deleting it | Romain Guy | 2013-06-06 | 1 | -1/+1 |
* | Introduce Caches::bindTexture() to reduce glBindTexture calls | Romain Guy | 2013-06-04 | 1 | -9/+50 |
* | Make layer double drawing visible in overdraw debug mode | Chris Craik | 2013-04-16 | 1 | -0/+1 |
* | Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev | Romain Guy | 2013-04-04 | 1 | -1/+1 |
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| * | First OpenGL ES 3.0 based optimization | Romain Guy | 2013-04-04 | 1 | -1/+1 |
* | | Traverse layers in update order | Chris Craik | 2013-04-04 | 1 | -2/+1 |
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* | Prevent crash when a single layer is enqueued several times for updates | Romain Guy | 2013-03-29 | 1 | -0/+19 |