Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Allows to render with an OpenGL context inside a TextureView. | Romain Guy | 2011-05-02 | 1 | -1/+1 |
* | New widget: TextureView | Romain Guy | 2011-04-28 | 1 | -0/+3 |
* | Enable partial invalidates when rendering with OpenGL. | Romain Guy | 2011-01-24 | 1 | -1/+1 |
* | Make embedded hardware layers work. | Romain Guy | 2011-01-19 | 1 | -2/+1 |
* | Don't blend transparent pixels when rendering layers. | Romain Guy | 2011-01-16 | 1 | -0/+5 |
* | Cleanup implementation of hardware layers. | Romain Guy | 2011-01-13 | 1 | -8/+7 |
* | Add logging to the new layers API. | Romain Guy | 2011-01-12 | 1 | -0/+11 |
* | Cleanup GL objects on the correct thread. | Romain Guy | 2011-01-12 | 1 | -0/+1 |
* | Better backend for hardware layers. | Romain Guy | 2011-01-11 | 1 | -0/+55 |