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path: root/libs/hwui/Matrix.h
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* Simplify matrix copy constructor/loadChris Craik2015-07-071-4/+0
* Use path intersection instead of saveLayer+mesh to mask projected ripplesChris Craik2015-05-261-0/+6
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-1/+1
* Fix DA bugsJohn Reck2014-06-121-0/+1
* Add logging utility methodsChris Craik2014-05-081-1/+1
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-0/+1
* Remove experimental perspective projectionChris Craik2014-03-111-4/+0
* Simplify DisplayList matricesChris Craik2014-02-051-2/+10
* 3d view system!Chris Craik2013-12-121-4/+10
* Correct bitmap merging logicChris Craik2013-09-201-2/+1
* Disallow negative scale matrices in merged Bitmap drawingChris Craik2013-09-161-1/+3
* An identity matrix should be considered a pure translate matrixRomain Guy2013-06-201-5/+5
* Overdraw avoidance and merging of clipped opsChris Craik2013-06-121-0/+6
* Avoid 9patch cache lookups when possibleRomain Guy2013-06-111-4/+21
* Less aggressive glyphs precachingRomain Guy2013-03-131-0/+8
* Take only the scale params into account to rasterize textRomain Guy2013-03-051-2/+2
* Fix colored rects clipping and code cleanupRomain Guy2013-03-051-0/+16
* Properly scale textRomain Guy2013-02-271-0/+2
* Implement clipRect with a transform, clipRegion & clipPathRomain Guy2013-01-171-3/+27
* Fix a couple of rendering issuesRomain Guy2012-09-281-0/+1
* Polygonal rendering of simple fill shapesChris Craik2012-09-201-4/+4
* Add missing public native APIRomain Guy2011-10-121-1/+3
* Add an API to set the transform on a TextureView's surface texture.Romain Guy2011-08-161-0/+2
* Don't apply AA to rects with no rotation/perspective.Romain Guy2011-06-091-0/+1
* Add support for skew()Romain Guy2011-01-181-0/+7
* Correctly render text when coordinates are not integers.Romain Guy2010-12-061-0/+2
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-041-0/+2
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-0/+2
* Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-3/+1
* Better support for rotation and perspective matrices.Romain Guy2010-08-121-0/+16
* Improve clip support (add intersect, union and replace.)Romain Guy2010-07-161-0/+2
* Do not apply transforms when using drawColor().Romain Guy2010-07-141-0/+3
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-0/+3
* Convert tabs to spaces.Romain Guy2010-06-251-47/+47
* Implement quickReject() and drawRect().Romain Guy2010-06-251-4/+4
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-3/+9
* Add support for transformations.Romain Guy2010-06-231-1/+9
* Fix the simulator build.Romain Guy2010-06-221-0/+100