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path: root/libs/hwui/OpenGLRenderer.cpp
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* Revert "resolved conflicts for merge of 220c3f4f to master"Andreas Gampe2014-11-221-4/+2
* resolved conflicts for merge of 220c3f4f to masterAndreas Gampe2014-11-211-2/+4
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| * resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-211-2/+4
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| | * Frameworks/base: Unused parameters in hwuiAndreas Gampe2014-11-211-2/+4
* | | resolve merge conflicts of f2235b6 to master.Chris Craik2014-11-201-28/+3
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| * | resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp.Chris Craik2014-11-201-28/+3
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| | * | Improve logging around performance critical eventsChris Craik2014-11-191-29/+3
| * | | resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-16/+8
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| | * Frameworks/base: Wall Werror in libs/hwuiAndreas Gampe2014-11-101-16/+8
* | | resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-101-16/+8
* | | Replace StatefulBaseRenderer inheritance with CanvasState memberTom Hudson2014-11-041-86/+150
* | | Remove status return from all uirenderer::Renderer functionsTom Hudson2014-11-041-152/+154
* | | am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a...John Reck2014-10-311-22/+3
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| * | Layer changesJohn Reck2014-10-311-22/+3
* | | am c7c8b069: Merge "Cleanup debug options" into lmp-mr1-dev automerge: b0aeaa...John Reck2014-10-281-38/+2
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| * | Cleanup debug optionsJohn Reck2014-10-271-38/+2
* | | Refactor HWUI to better handle Canvas DrawFilters.Derek Sollenberger2014-10-171-41/+4
* | | Clean up physical couplingTom Hudson2014-10-151-2/+5
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* | Merge "Account for colorfilter transparency in determining paint opacity" int...Chris Craik2014-10-021-7/+0
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| * | Account for colorfilter transparency in determining paint opacityChris Craik2014-10-011-7/+0
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* | Add tracing for saveLayerChris Craik2014-09-291-4/+24
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* Fix garbage showing up beneath dialogsChris Craik2014-09-181-1/+6
* Merge "Force isolation of clip and matrix within layer" into lmp-devChris Craik2014-09-151-0/+3
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| * Force isolation of clip and matrix within layerChris Craik2014-09-141-0/+3
* | Snap outline clipping to integer coordinates correctlyChris Craik2014-09-111-2/+5
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* Update HWUI paint filter to understand new location of skia bitmap filter pre...Chris Craik2014-09-111-7/+17
* Yet more layer tracking loggingJohn Reck2014-09-041-0/+6
* Ambient shadow tessellation improvement.ztenghui2014-08-291-0/+4
* Early reject drawText calls that will not drawChris Craik2014-08-191-11/+15
* Define shadow casting behavior within layersChris Craik2014-08-151-4/+3
* Bring back the shadow strength tweakztenghui2014-08-131-4/+13
* Switch to cos interpolation of shadow alphaChris Craik2014-08-121-6/+6
* Rework shadow interpolationChris Craik2014-08-121-11/+12
* Fix damage for layers for projection receiversJohn Reck2014-08-081-0/+1
* Cap scales used for tessellation with minimum and maximumChris Craik2014-08-071-6/+1
* Move bitmap transforms out of bitmap opsChris Craik2014-08-061-45/+8
* Remove scaling bucket hackChris Craik2014-08-041-22/+6
* Use RoundRect clipping for circle reveal animationChris Craik2014-07-301-4/+4
* Fix behavior of stencil clipping within clearLayerRegionsChris Craik2014-07-291-8/+46
* am 4afa4696: am c8f0e9b1: Fix ALL compile warningsJohn Reck2014-07-241-1/+1
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| * Fix ALL compile warningsJohn Reck2014-07-241-1/+1
* | am 394e8703: am 2d3c6c93: Connect shadow style attributes to rendererChris Craik2014-07-241-11/+21
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| * Connect shadow style attributes to rendererChris Craik2014-07-241-11/+21
* | am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown i...Chris Craik2014-07-221-1/+3
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| * Merge "[HWUI] Fix invisible views are still shown in popup window"Chris Craik2014-07-221-1/+3
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| | * [HWUI] Fix invisible views are still shown in popup windowhenry.uh_chen2014-07-031-1/+3
| * | [HWUI]: fix residual line on FrameBufferhenry.uh_chen2014-07-031-5/+19
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| * Merge commit 'b873a17ce7be0a9771c24999adca6964431728f6' into HEADThe Android Open Source Project2013-11-221-327/+405
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* | \ Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-devChris Craik2014-07-171-5/+19
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| * | | [HWUI]: fix residual line on FrameBufferhenry.uh_chen2014-07-171-5/+19