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path: root/libs/hwui/OpenGLRenderer.cpp
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* Merge "Revert overdraw avoidance visualization change" into lmp-mr1-devChris Craik2014-12-171-1/+4
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| * Revert overdraw avoidance visualization changeChris Craik2014-12-171-1/+4
* | Merge "Don't preload textures for AssetAtlas" into lmp-mr1-devJohn Reck2014-12-111-3/+3
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| * | Don't preload textures for AssetAtlasJohn Reck2014-12-101-3/+3
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* | Fix frame-allocated path lifecyclesChris Craik2014-12-101-0/+5
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* Merge "Enable stencil clipping within clearLayerRegions" into lmp-mr1-devChris Craik2014-12-011-7/+1
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| * Enable stencil clipping within clearLayerRegionsDohyun Lee2014-11-261-7/+1
* | Improve logging around performance critical eventsChris Craik2014-11-191-29/+3
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* Layer changesJohn Reck2014-10-311-22/+3
* Cleanup debug optionsJohn Reck2014-10-271-38/+2
* Merge "Account for colorfilter transparency in determining paint opacity" int...Chris Craik2014-10-021-7/+0
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| * Account for colorfilter transparency in determining paint opacityChris Craik2014-10-011-7/+0
* | Add tracing for saveLayerChris Craik2014-09-291-4/+24
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* Fix garbage showing up beneath dialogsChris Craik2014-09-181-1/+6
* Merge "Force isolation of clip and matrix within layer" into lmp-devChris Craik2014-09-151-0/+3
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| * Force isolation of clip and matrix within layerChris Craik2014-09-141-0/+3
* | Snap outline clipping to integer coordinates correctlyChris Craik2014-09-111-2/+5
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* Update HWUI paint filter to understand new location of skia bitmap filter pre...Chris Craik2014-09-111-7/+17
* Yet more layer tracking loggingJohn Reck2014-09-041-0/+6
* Ambient shadow tessellation improvement.ztenghui2014-08-291-0/+4
* Early reject drawText calls that will not drawChris Craik2014-08-191-11/+15
* Define shadow casting behavior within layersChris Craik2014-08-151-4/+3
* Bring back the shadow strength tweakztenghui2014-08-131-4/+13
* Switch to cos interpolation of shadow alphaChris Craik2014-08-121-6/+6
* Rework shadow interpolationChris Craik2014-08-121-11/+12
* Fix damage for layers for projection receiversJohn Reck2014-08-081-0/+1
* Cap scales used for tessellation with minimum and maximumChris Craik2014-08-071-6/+1
* Move bitmap transforms out of bitmap opsChris Craik2014-08-061-45/+8
* Remove scaling bucket hackChris Craik2014-08-041-22/+6
* Use RoundRect clipping for circle reveal animationChris Craik2014-07-301-4/+4
* Fix behavior of stencil clipping within clearLayerRegionsChris Craik2014-07-291-8/+46
* am 4afa4696: am c8f0e9b1: Fix ALL compile warningsJohn Reck2014-07-241-1/+1
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| * Fix ALL compile warningsJohn Reck2014-07-241-1/+1
* | am 394e8703: am 2d3c6c93: Connect shadow style attributes to rendererChris Craik2014-07-241-11/+21
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| * Connect shadow style attributes to rendererChris Craik2014-07-241-11/+21
* | am 48242d80: am 50a2d633: Merge "[HWUI] Fix invisible views are still shown i...Chris Craik2014-07-221-1/+3
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| * Merge "[HWUI] Fix invisible views are still shown in popup window"Chris Craik2014-07-221-1/+3
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| | * [HWUI] Fix invisible views are still shown in popup windowhenry.uh_chen2014-07-031-1/+3
| * | [HWUI]: fix residual line on FrameBufferhenry.uh_chen2014-07-031-5/+19
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| * Merge commit 'b873a17ce7be0a9771c24999adca6964431728f6' into HEADThe Android Open Source Project2013-11-221-327/+405
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* | \ Merge "[HWUI]: fix residual line on FrameBuffer" into lmp-devChris Craik2014-07-171-5/+19
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| * | | [HWUI]: fix residual line on FrameBufferhenry.uh_chen2014-07-171-5/+19
* | | | Minor cleanups around color usageChris Craik2014-07-171-1/+2
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* | | Fix translated VertexBuffer layer damage calculationChris Craik2014-07-151-1/+2
* | | SkBitmap::Config is deprecated, use SkColorTypeMike Reed2014-07-081-5/+5
* | | Add hack for custom re-rasterization bucketsChris Craik2014-07-071-18/+39
* | | Remove isRecording() method from renderersChris Craik2014-06-271-6/+4
* | | No-fail invokeFunctorJohn Reck2014-06-231-66/+21
* | | Update 'DisplayList' vs 'RenderNode' naming in several placesChris Craik2014-06-231-8/+7
* | | Merge "Wrap ViewGroup content in save/restore to protect composited children"Chris Craik2014-06-201-2/+2
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