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path: root/libs/hwui/Patch.h
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* resolved conflicts for merge of 92860a74 to masterNarayan Kamath2014-03-101-1/+1
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| * LP64: Make 9 patches architecture agnostic.Narayan Kamath2014-03-101-1/+1
* | Fix Clang warnings/errorsChris Craik2014-01-021-1/+2
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* Fix 9patches' limitation of 32 empty quadsRomain Guy2013-07-241-1/+1
* Batch 9-patches in a single mesh whenever possibleRomain Guy2013-06-211-4/+3
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-35/+25
* Remove obsolete header fileRomain Guy2013-02-151-1/+0
* Cleanup 9patch mesh matching codeRomain Guy2013-01-091-5/+4
* Allow 9patches to shrinkRomain Guy2012-10-101-2/+2
* Correctly implement the CLEAR xfermode.Romain Guy2011-05-261-0/+6
* Fix 9patches, again...Romain Guy2011-01-181-2/+2
* Yet another fix for 9patch rendering.Romain Guy2011-01-171-3/+3
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-161-1/+1
* Fix 9patch renderingRomain Guy2010-12-071-2/+0
* Don't render degenerate triangles in 9patches.Romain Guy2010-12-031-3/+7
* Update 9patch structure when rendering with different divs/colors.Romain Guy2010-11-301-57/+17
* Optimize FBO drawing with regions.Romain Guy2010-11-021-5/+10
* Small cleanup.Romain Guy2010-10-181-8/+8
* Use VBOs to render most geometries.Romain Guy2010-10-181-9/+13
* Optimize 9patch rendering.Romain Guy2010-10-121-11/+38
* Don't update 9patches on every frame.Romain Guy2010-10-081-10/+15
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-161-5/+5
* Fix 9patch rendering.Romain Guy2010-09-151-10/+5
* Refactoring to move vertex computing to the Patch class.Romain Guy2010-07-091-56/+12
* Draw n-patches using OpenGL.Romain Guy2010-07-081-0/+129