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libs
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hwui
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PatchCache.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Patch cleanup, reenable Patch Glops
Chris Craik
2015-03-04
1
-1
/
+1
*
Move more GL state management to RenderState and its directory
Chris Craik
2015-01-28
1
-2
/
+3
*
Add overrides and switch to nullptr keyword
Chris Craik
2014-12-22
1
-2
/
+2
*
Clean up physical coupling
Tom Hudson
2014-10-15
1
-1
/
+2
*
Refcount 9-patches and properly handle GC events
Romain Guy
2013-06-26
1
-3
/
+52
*
Avoid 9patch cache lookups when possible
Romain Guy
2013-06-11
1
-1
/
+8
*
Re-initialize the 9patch cache if cleared with onTrimMemory
Romain Guy
2013-05-28
1
-1
/
+2
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-30
/
+40
*
Remove obsolete header file
Romain Guy
2013-02-15
1
-22
/
+22
*
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2012-01-03
1
-1
/
+1
*
Make sure we correctly copy caches keys.
Romain Guy
2011-08-12
1
-7
/
+0
*
Correctly compare strings in UTF-8 instead of UTF-16
Romain Guy
2010-12-10
1
-0
/
+1
*
Update 9patch structure when rendering with different divs/colors.
Romain Guy
2010-11-30
1
-0
/
+57
*
Move all debug flags in a single place.
Romain Guy
2010-11-10
1
-3
/
+9
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-3
/
+3
*
Remove logging.
Romain Guy
2010-10-12
1
-1
/
+1
*
Optimize 9patch rendering.
Romain Guy
2010-10-12
1
-3
/
+3
*
Don't update 9patches on every frame.
Romain Guy
2010-10-08
1
-10
/
+9
*
Adding display lists to the GL renderer (checkpoint.)
Romain Guy
2010-09-26
1
-3
/
+1
*
Fix possible infinite loop when purging textures.
Romain Guy
2010-09-08
1
-0
/
+2
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+1
*
Draw n-patches using OpenGL.
Romain Guy
2010-07-08
1
-0
/
+65