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path: root/libs/hwui/PathCache.cpp
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* Second attempt at avoiding infinite loop in PathCache::trim()Romain Guy2013-08-211-1/+16
* Properly account for created paths in the cacheRomain Guy2013-08-211-0/+5
* Refcount 9-patches and properly handle GC eventsRomain Guy2013-06-261-11/+14
* Assume a texture is unbound after deleting itRomain Guy2013-06-061-1/+1
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-2/+2
* Path precaching creates duplicate cache entriesRomain Guy2013-03-261-4/+9
* Stop worker threads on memory trim & fix bad pointer accessRomain Guy2013-03-201-3/+4
* Merge all shapes/paths caches to PathCacheRomain Guy2013-03-181-19/+424
* Prevent infinite loop when trimming the path cacheRomain Guy2013-03-131-2/+3
* Add TaskManager APIRomain Guy2013-03-121-68/+41
* Precache paths from a worker threadRomain Guy2013-03-111-23/+139
* Add plumbing for better text scalingRomain Guy2013-01-081-3/+0
* Use LruCache instead of GenerationCache in libhwuiRomain Guy2012-11-291-11/+8
* Work-around for a Skia rasterization bugRomain Guy2012-04-271-1/+6
* Only recreate path textures when necessaryRomain Guy2012-02-231-0/+5
* Record possible clip rejects when recording display listsRomain Guy2012-02-171-0/+20
* Clean up GenerationCache.Jeff Brown2011-11-111-2/+2
* Remove the right entries from the cache when a GC happens.Romain Guy2011-02-241-1/+3
* Fixes cache misses and extra allocations.Romain Guy2011-02-031-1/+0
* Remove unnecessary code.Romain Guy2011-01-201-182/+3
* Solve translucency issue when drawing paths.Romain Guy2011-01-111-4/+10
* Free resources only from the GL context thread.Romain Guy2010-11-111-19/+25
* Add new runtime debug flags.Romain Guy2010-11-101-0/+8
* Correctly remove unused paths from the cache.Romain Guy2010-11-091-4/+15
* Fix possible rendering issue when drawing a path.Romain Guy2010-11-041-1/+7
* Make simple paths made of lines work.Romain Guy2010-09-301-2/+2
* A Path can exist in several cache entries.Romain Guy2010-09-091-1/+0
* Purge Skia objects from GL caches as needed.Romain Guy2010-09-081-0/+27
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-4/+22
* Add drop shadows.Romain Guy2010-08-131-1/+1
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-101-1/+2
* Enforce maximum texture size.Romain Guy2010-08-071-2/+15
* Automatically cleanup textures that don't fit in the cache.Romain Guy2010-08-061-1/+2
* Add support for paths.Romain Guy2010-08-051-0/+165