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path:
root
/
libs
/
hwui
/
PathCache.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Improve logging around performance critical events
Chris Craik
2014-11-19
1
-1
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+1
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Minor cleanups around color usage
Chris Craik
2014-07-17
1
-1
/
+2
*
Deep copy SkPath parameter to PathCache task
Chris Craik
2014-06-30
1
-2
/
+2
*
stop using (deprecated) SkBitmap::Config
Mike Reed
2014-06-20
1
-2
/
+1
*
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
Chris Craik
2014-06-10
1
-12
/
+5
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*
Tessellate on worker threads
Chris Craik
2014-06-10
1
-12
/
+5
*
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resolved conflicts for merge of b68f5f09 to master
Kenny Root
2014-05-30
1
-2
/
+2
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*
Fix a resource race bug in PathCache
yuyang
2014-05-30
1
-2
/
+2
*
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am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru...
Chris Craik
2014-02-26
1
-1
/
+3
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*
Fix graphics corruption caused by HWUI caches
Sangkyu Lee
2014-02-26
1
-1
/
+3
*
|
Use const where possible for drawing parameters
Chris Craik
2014-01-03
1
-10
/
+10
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/
*
Second attempt at avoiding infinite loop in PathCache::trim()
Romain Guy
2013-08-21
1
-1
/
+16
*
Properly account for created paths in the cache
Romain Guy
2013-08-21
1
-0
/
+5
*
Refcount 9-patches and properly handle GC events
Romain Guy
2013-06-26
1
-11
/
+14
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+1
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-2
/
+2
*
Path precaching creates duplicate cache entries
Romain Guy
2013-03-26
1
-4
/
+9
*
Stop worker threads on memory trim & fix bad pointer access
Romain Guy
2013-03-20
1
-3
/
+4
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-19
/
+424
*
Prevent infinite loop when trimming the path cache
Romain Guy
2013-03-13
1
-2
/
+3
*
Add TaskManager API
Romain Guy
2013-03-12
1
-68
/
+41
*
Precache paths from a worker thread
Romain Guy
2013-03-11
1
-23
/
+139
*
Add plumbing for better text scaling
Romain Guy
2013-01-08
1
-3
/
+0
*
Use LruCache instead of GenerationCache in libhwui
Romain Guy
2012-11-29
1
-11
/
+8
*
Work-around for a Skia rasterization bug
Romain Guy
2012-04-27
1
-1
/
+6
*
Only recreate path textures when necessary
Romain Guy
2012-02-23
1
-0
/
+5
*
Record possible clip rejects when recording display lists
Romain Guy
2012-02-17
1
-0
/
+20
*
Clean up GenerationCache.
Jeff Brown
2011-11-11
1
-2
/
+2
*
Remove the right entries from the cache when a GC happens.
Romain Guy
2011-02-24
1
-1
/
+3
*
Fixes cache misses and extra allocations.
Romain Guy
2011-02-03
1
-1
/
+0
*
Remove unnecessary code.
Romain Guy
2011-01-20
1
-182
/
+3
*
Solve translucency issue when drawing paths.
Romain Guy
2011-01-11
1
-4
/
+10
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
1
-19
/
+25
*
Add new runtime debug flags.
Romain Guy
2010-11-10
1
-0
/
+8
*
Correctly remove unused paths from the cache.
Romain Guy
2010-11-09
1
-4
/
+15
*
Fix possible rendering issue when drawing a path.
Romain Guy
2010-11-04
1
-1
/
+7
*
Make simple paths made of lines work.
Romain Guy
2010-09-30
1
-2
/
+2
*
A Path can exist in several cache entries.
Romain Guy
2010-09-09
1
-1
/
+0
*
Purge Skia objects from GL caches as needed.
Romain Guy
2010-09-08
1
-0
/
+27
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-4
/
+22
*
Add drop shadows.
Romain Guy
2010-08-13
1
-1
/
+1
*
Fix tons of bugs and add new text rendering support.
Romain Guy
2010-08-10
1
-1
/
+2
*
Enforce maximum texture size.
Romain Guy
2010-08-07
1
-2
/
+15
*
Automatically cleanup textures that don't fit in the cache.
Romain Guy
2010-08-06
1
-1
/
+2
*
Add support for paths.
Romain Guy
2010-08-05
1
-0
/
+165