Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Tessellate on worker threads | Chris Craik | 2014-06-10 | 1 | -29/+35 |
* | Update tessellation tracing | Chris Craik | 2014-03-07 | 1 | -1/+1 |
* | Use path outlines to define shadow shapes | Chris Craik | 2014-01-26 | 1 | -14/+24 |
* | Use const where possible for drawing parameters | Chris Craik | 2014-01-03 | 1 | -2/+2 |
* | Fix Clang warnings/errors | Chris Craik | 2014-01-02 | 1 | -2/+2 |
* | Use const access to snapshot from OpenGLRenderer | Chris Craik | 2014-01-02 | 1 | -9/+9 |
* | Use vertex assignment instead of manual copy | Chris Craik | 2013-12-16 | 1 | -36/+28 |
* | Clean up quick rejection, especially surrounding points + lines. | Chris Craik | 2013-11-22 | 1 | -10/+28 |
* | Replace float arrays with readable names | Romain Guy | 2013-08-15 | 1 | -71/+71 |
* | Add tessellation path for points | Chris Craik | 2013-05-14 | 1 | -44/+101 |
* | Account for hairlines in quick rejection logic | Chris Craik | 2013-04-03 | 1 | -0/+1 |
* | Correct sub-hairline tessellation threshold | Chris Craik | 2013-02-27 | 1 | -1/+1 |
* | Add cap tessellation support | Chris Craik | 2013-02-06 | 1 | -0/+970 |