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path: root/libs/hwui/RenderNode.cpp
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* Merge "Yet more layer tracking logging" into lmp-devJohn Reck2014-09-051-0/+13
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| * Yet more layer tracking loggingJohn Reck2014-09-041-0/+13
* | Merge "Prioritize reveal clipping over Outline clipping" into lmp-devChris Craik2014-09-041-2/+1
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| * Prioritize reveal clipping over Outline clippingChris Craik2014-09-041-2/+1
* | Merge "Track buildLayer calls, destroy if unused" into lmp-devJohn Reck2014-08-281-0/+8
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| * Track buildLayer calls, destroy if unusedJohn Reck2014-08-281-0/+8
* | Merge "Update transform isolation to handle command chunks" into lmp-devChris Craik2014-08-281-37/+16
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| * Update transform isolation to handle command chunksChris Craik2014-08-271-37/+16
* | Animator stuffJohn Reck2014-08-271-1/+1
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* Create z reordering boundaries around dispatchDrawChris Craik2014-08-251-25/+30
* Merge "Don't run animators in buildLayer" into lmp-devJohn Reck2014-08-211-2/+7
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| * Don't run animators in buildLayerJohn Reck2014-08-211-2/+7
* | Fix layer shadow transform crashChris Craik2014-08-211-7/+6
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* Define shadow casting behavior within layersChris Craik2014-08-151-1/+12
* Fix ripples projecting to scrolled viewChris Craik2014-08-121-3/+12
* Fix damage for layers for projection receiversJohn Reck2014-08-081-11/+12
* Fix leak of SkPathRefsChris Craik2014-08-081-3/+15
* Add missing null checkJohn Reck2014-08-061-2/+4
* roundOut layer damageJohn Reck2014-08-051-1/+3
* Add outline alphaChris Craik2014-07-311-2/+8
* Use RoundRect clipping for circle reveal animationChris Craik2014-07-301-22/+10
* Merge "Add kModeSync" into lmp-devBo Liu2014-07-241-2/+7
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| * Add kModeSyncJohn Reck2014-07-241-2/+7
* | Move ClipBounds to nativeChris Craik2014-07-251-9/+13
* | Fix ALL compile warningsJohn Reck2014-07-241-1/+2
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* Make setter methods on Outline call setEmpty() based on paramsChris Craik2014-07-221-6/+13
* Fix layers lifecycle issuesJohn Reck2014-07-081-26/+54
* Revert "Fix destroyHardwareResources"John Reck2014-07-081-7/+2
* Fix destroyHardwareResourcesJohn Reck2014-07-071-2/+7
* Fix onTrimMemory for HardwareRendererJohn Reck2014-06-301-4/+15
* Animator refactoring & fixesJohn Reck2014-06-261-61/+9
* No-fail invokeFunctorJohn Reck2014-06-231-2/+2
* Update 'DisplayList' vs 'RenderNode' naming in several placesChris Craik2014-06-231-22/+22
* Merge "Wrap ViewGroup content in save/restore to protect composited children"Chris Craik2014-06-201-26/+38
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| * Wrap ViewGroup content in save/restore to protect composited childrenChris Craik2014-06-201-26/+38
* | Throw ISE on too-big-views-with-layersJohn Reck2014-06-181-1/+14
* | Fix dirty calculation for layer updatesJohn Reck2014-06-181-1/+1
* | Handle Z in DAJohn Reck2014-06-171-1/+1
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* Move LayerType to RenderNodeJohn Reck2014-06-121-31/+117
* Fix DA bugsJohn Reck2014-06-121-21/+19
* Even FASTER damage calculations!John Reck2014-06-041-5/+47
* Merge "Update HWUI matrix API"Derek Sollenberger2014-05-301-2/+2
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| * Update HWUI matrix APIDerek Sollenberger2014-05-291-2/+2
* | Enable debug stuffsJohn Reck2014-05-291-0/+11
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* Disable shadow drawing for empty/null outlinesChris Craik2014-05-211-2/+3
* Merge "Round rect outline clipping"Chris Craik2014-05-161-0/+4
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| * Round rect outline clippingChris Craik2014-05-151-0/+4
* | Animator start value...John Reck2014-05-151-10/+24
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* Remove Path based outline clippingChris Craik2014-05-141-3/+2
* Make RenderNodeAnimator and WebView play niceJohn Reck2014-05-051-2/+2