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path: root/libs/hwui/RenderProperties.h
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* Don't promote functors onto layers due to outline rect clippingChris Craik2015-06-251-1/+1
* Put WebViews with on a HW layer if stencil/shader clipping is neededChris Craik2015-06-121-5/+35
* Revert to save-layer based alpha if layer would be too largeChris Craik2015-06-121-1/+5
* Add back alpha atrace logChris Craik2015-05-131-7/+7
* Promote RenderProperties with an alpha to have a RenderLayerChris Craik2015-04-271-4/+16
* Glop based composeLayerRegion/RectChris Craik2015-03-091-6/+6
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-3/+3
* am 1fb141f8: am 9c5b7b09: am ee660651: Merge "Improve DisplayList state outpu...Chris Craik2014-11-261-1/+1
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| * Improve DisplayList state outputChris Craik2014-11-211-1/+1
* | Clean up physical couplingTom Hudson2014-10-151-1/+1
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* Account for alpha in hasShadow()Chris Craik2014-09-191-1/+3
* Add shadow/clipping properties to HierarchyViewerChris Craik2014-09-051-0/+4
* Cap scales used for tessellation with minimum and maximumChris Craik2014-08-071-2/+0
* clamp & round alphaJohn Reck2014-08-061-1/+1
* Use RoundRect clipping for circle reveal animationChris Craik2014-07-301-13/+0
* Move ClipBounds to nativeChris Craik2014-07-251-6/+51
* Merge "Add abort logging for huge scales and tessellation recursion depth"Chris Craik2014-06-171-0/+3
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| * Add abort logging for huge scales and tessellation recursion depthChris Craik2014-06-171-0/+3
* | Handle Z in DAJohn Reck2014-06-171-0/+10
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* Move LayerType to RenderNodeJohn Reck2014-06-121-11/+92
* Fix DA bugsJohn Reck2014-06-121-17/+0
* Even FASTER damage calculations!John Reck2014-06-041-0/+17
* Have all the setters return changedJohn Reck2014-06-041-109/+96
* Remove Path based outline clippingChris Craik2014-05-141-8/+4
* RenderThread animator supportJohn Reck2014-04-291-1/+28
* Add elevation, Z properties to ViewChris Craik2014-04-281-2/+19
* Simplify matrix calculationsJohn Reck2014-04-111-82/+36
* Move most TransformationInfo properties to RenderNodeChris Craik2014-04-021-15/+14
* Add private circular reveal API on View/RenderNodeChris Craik2014-03-251-1/+28
* Add stagingPropertiesJohn Reck2014-03-241-166/+226
* Rework Outline API, remove isolatedZVolume remnantsChris Craik2014-03-241-20/+13
* Remove castsShadow and globalCamera APIsChris Craik2014-03-171-10/+0
* Revert "Remove castsShadow and globalCamera APIs"Chris Craik2014-03-171-0/+10
* Remove castsShadow and globalCamera APIsChris Craik2014-03-171-10/+0
* Split out RenderPropertiesJohn Reck2014-03-121-0/+449