Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Allow ~Layer() to happen after onGLContextDestroyed | John Reck | 2015-01-29 | 1 | -0/+5 |
* | Don't preload textures for AssetAtlas | John Reck | 2014-12-10 | 1 | -0/+2 |
* | Layer changes | John Reck | 2014-10-31 | 1 | -3/+34 |
* | Disable layer leak tracking | Chris Craik | 2014-09-12 | 1 | -0/+2 |
* | Additional layer logging | Chris Craik | 2014-09-10 | 1 | -6/+13 |
* | Additional layer logging, and added mutex | Chris Craik | 2014-09-05 | 1 | -0/+8 |
* | Yet more layer tracking logging | John Reck | 2014-09-04 | 1 | -0/+13 |
* | Have destroy call freePrefetchedLayers | John Reck | 2014-09-03 | 1 | -1/+5 |
* | Crash instead of leaking layers/textures between GL contexts | Chris Craik | 2014-08-26 | 1 | -0/+4 |
* | No-fail invokeFunctor | John Reck | 2014-06-23 | 1 | -0/+112 |