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path: root/libs/hwui/RenderState.h
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* Allow ~Layer() to happen after onGLContextDestroyedJohn Reck2015-01-291-3/+3
* Don't preload textures for AssetAtlasJohn Reck2014-12-101-0/+4
* Layer changesJohn Reck2014-10-311-8/+11
* Disable layer leak trackingChris Craik2014-09-121-0/+4
* Additional layer logging, and added mutexChris Craik2014-09-051-0/+4
* Yet more layer tracking loggingJohn Reck2014-09-041-0/+10
* Have destroy call freePrefetchedLayersJohn Reck2014-09-031-0/+1
* Crash instead of leaking layers/textures between GL contextsChris Craik2014-08-261-0/+10
* No-fail invokeFunctorJohn Reck2014-06-231-0/+70