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path: root/libs/hwui/SkiaShader.h
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* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-8/+11
* Remove C++11 related warningRomain Guy2013-01-031-1/+1
* Pre-multiply color components for 2-stop gradientsRomain Guy2012-08-291-7/+0
* Improve gradientsRomain Guy2012-07-311-7/+2
* Reduce the size of libhwui by 50%Romain Guy2011-10-121-10/+14
* Don't crash Launcher on config change.Romain Guy2011-01-141-1/+8
* Copy shaders when recording them in display lists.Romain Guy2011-01-141-0/+34
* Reduce number of GL calls when drawing with shaders.Romain Guy2010-11-111-1/+5
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Don't change textures wrap modes on every draw.Romain Guy2010-10-251-2/+2
* Optimizing display lists by referencing pointers to resources instead of copy...Chet Haase2010-10-211-0/+4
* Add 3D transforms support to all gradients.Romain Guy2010-10-071-18/+17
* Apply 3D transformations to gradient shaders.Romain Guy2010-10-061-1/+9
* Fix OpenGL errors in various places.Romain Guy2010-09-221-0/+2
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-3/+21
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-201-0/+20
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-161-0/+6
* Enforce maximum texture size.Romain Guy2010-08-071-0/+1
* Fix native crash in SkiaShader.Romain Guy2010-08-041-2/+0
* Add support for ColorFilters.Romain Guy2010-08-021-3/+3
* Refactor Skia shaders handling.Romain Guy2010-07-301-0/+163