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path: root/libs/hwui/SpotShadow.cpp
Commit message (Expand)AuthorAgeFilesLines
* Switch to cos interpolation of shadow alphaChris Craik2014-08-121-3/+9
* Fix ALL compile warningsJohn Reck2014-07-241-3/+3
* Compute layer bounds over subset of VertexBuffer vertsChris Craik2014-07-241-2/+3
* Build layer damage bounds for shadowsChris Craik2014-07-231-0/+1
* Tessellate on worker threadsChris Craik2014-06-101-2/+2
* Make sure the theta is correctly represented and incoming polygon is CW for s...ztenghui2014-04-281-24/+3
* Get rid of useless codeztenghui2014-03-181-6/+1
* Fix the missing spot shadow when DEBUG_SHADOW is turned onztenghui2014-03-171-1/+3
* Create one hole inside the umbra area to avoid overdraw.ztenghui2014-03-171-60/+105
* Force shadow casters above the Z=0 planeChris Craik2014-03-121-5/+0
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-4/+4
* Improve shadow tessellation performanceChris Craik2014-03-111-118/+129
* Use pre-computed index to draw the shadow.ztenghui2014-02-251-104/+37
* Merge "Fixing a bad bug when there is no real umbra"ztenghui2014-02-031-10/+8
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| * Fixing a bad bug when there is no real umbraztenghui2014-01-311-10/+8
* | Simplify umbra calculationChris Craik2014-01-311-18/+8
* | Merge close vertices in a better way.ztenghui2014-01-291-22/+166
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* Calculate and show the shadow from a spot light.ztenghui2014-01-101-0/+839