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path: root/libs/hwui/TessellationCache.cpp
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* Remove all usage of fmin and fmaxChris Craik2015-07-071-2/+2
* Tweak the threshold for conic path quads computation.ztenghui2015-05-291-2/+2
* Use path intersection instead of saveLayer+mesh to mask projected ripplesChris Craik2015-05-261-4/+13
* Cleanup propertiesChris Craik2015-05-051-1/+1
* Simplify TaskManager fallback pathChris Craik2015-04-201-7/+2
* am 485c25ba: am e3abfef6: am 82f6b16e: Merge "hwui : fix memory leak due to d...Chris Craik2015-03-251-0/+1
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| * hwui : fix memory leak due to duplicate in shadow cacheMykola Kondratenko2015-03-171-0/+1
* | resolved conflicts for merge of c7e6b93a to masterJohn Reck2015-02-041-2/+6
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| * Fix ANR caused by hwuiTask threadSangkyu Lee2015-01-121-2/+6
| * Revert "Frameworks/base: Unused parameters in hwui"John Reck2014-11-221-1/+1
* | Add overrides and switch to nullptr keyword for all filesChris Craik2015-01-051-11/+11
* | Revert "resolved conflicts for merge of 220c3f4f to master"Andreas Gampe2014-11-221-1/+1
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* Frameworks/base: Unused parameters in hwuiAndreas Gampe2014-11-211-1/+1
* Finer tessellation can draw better looking shadows for circles.ztenghui2014-09-111-1/+1
* Improve the spot shadow computation.ztenghui2014-08-221-1/+1
* Define shadow casting behavior within layersChris Craik2014-08-151-3/+0
* Fix ALL compile warningsJohn Reck2014-07-241-3/+3
* Build layer damage bounds for shadowsChris Craik2014-07-231-2/+0
* Clean up tessellation cache in prep for other tesselation typesChris Craik2014-06-181-58/+54
* am 9de2a8f4: Merge "Add AA flag to TessellationCache key" into lmp-preview-devChris Craik2014-06-121-0/+4
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| * Add AA flag to TessellationCache keyChris Craik2014-06-121-0/+4
| * Workaround to avoid polygon flashing DO NOT MERGEChris Craik2014-06-111-5/+6
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* Fix race in shadow tessellation by deep copying task paramsChris Craik2014-06-111-12/+17
* Tessellate on worker threadsChris Craik2014-06-101-0/+476