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path: root/libs/hwui/TextDropShadowCache.h
Commit message (Expand)AuthorAgeFilesLines
* Add overrides and switch to nullptr keywordChris Craik2014-12-221-4/+4
* Clean up physical couplingTom Hudson2014-10-151-1/+2
* Use const where possible for drawing parametersChris Craik2014-01-031-2/+2
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-1/+3
* Fix crash in TextDropShadowCacheRomain Guy2012-11-301-2/+4
* Use LruCache instead of GenerationCache in libhwuiRomain Guy2012-11-291-47/+49
* Add drop shadow for drawPosText in hwui renderer.Raph Levien2012-07-201-4/+17
* TextureView works best when it draws stuff.Romain Guy2011-09-291-1/+1
* Add support to OpenGLRendere to draw BiDi text.Romain Guy2011-06-011-1/+0
* Add support for partial invalidates in WebViewRomain Guy2011-03-071-1/+21
* Avoid UTF-8 conversions and string copies whenever possible.Romain Guy2011-03-011-12/+12
* Correctly blend translucent GIF bitmaps.Romain Guy2011-02-241-0/+1
* Fixes cache misses and extra allocations.Romain Guy2011-02-031-21/+9
* Correctly compare strings in UTF-8 instead of UTF-16Romain Guy2010-12-101-18/+17
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Move GenerationCache to the utils directory.Romain Guy2010-10-081-1/+1
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-10/+11
* Speedup TextView fades (no more layers required.)Romain Guy2010-08-181-9/+19
* Correctly set the viewport in layers.Romain Guy2010-08-171-1/+1
* Add drop shadows.Romain Guy2010-08-131-0/+140