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libs
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hwui
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Texture.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use glops for text rendering
Chris Craik
2015-03-18
1
-1
/
+1
*
Simplify Texture member initialization
Chris Craik
2015-02-23
1
-20
/
+19
*
Fix issue with bitmap uploading
John Reck
2014-04-14
1
-0
/
+6
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
/
+6
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-62
/
+17
*
Make sure atlas antries can correctly filter/wrap textures
Romain Guy
2013-05-24
1
-4
/
+6
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-0
/
+9
*
Add API to enable mipmaps on Bitmap
Romain Guy
2012-10-16
1
-1
/
+9
*
Assign default texture id of 0
Chet Haase
2012-09-26
1
-0
/
+2
*
Various OpenGL optimizations
Romain Guy
2011-12-12
1
-1
/
+1
*
Optimize away unnecessary state changes
Romain Guy
2011-11-30
1
-2
/
+12
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
1
-6
/
+39
*
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-07-07
1
-0
/
+20
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-3
/
+3
*
Don't change textures wrap modes on every draw.
Romain Guy
2010-10-25
1
-0
/
+8
*
Fix possible infinite loop when purging textures.
Romain Guy
2010-09-08
1
-0
/
+5
*
Automatically cleanup textures that don't fit in the cache.
Romain Guy
2010-08-06
1
-0
/
+22
*
Remove extra leftover logs and use uint32_t instead of unsigned int.
Romain Guy
2010-07-02
1
-2
/
+2
*
Remove unnecessary return and add bitmap generation ID tracking.
Romain Guy
2010-06-30
1
-0
/
+4
*
Add hooks for drawBitmap().
Romain Guy
2010-06-30
1
-0
/
+50